Page 11 of 31 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 301
  1. #101
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Hahaha thats a lot of bros. I immediately thought of "Don't bro me if you don't know me."

    Anyway. You seem to understand tanking and can add a bit more than what this guide offers. You can feel out the fight, know when to do what, and so on. That's what should happen. I dont expect this guide to be a stopping point, it should largely stable foundation to start from. So I'm glad you can take this guide use it and better yourself beyond the guide.

    As for me, those skills are useless. I prefer to put my efforts into raid awareness and calling out mechanics. Keeping fracture up isn't going to push your halone combos too far behind, but the player overhead of 100% uptime may harmful. Using Shield swipe on cooldown will definitely push your halone combos behind so far that you will lose aggro. If shield swipe becomes off the global cooldown I would certainly recommend it; but in its current incarnation, given that most bosses are immune to its pacify affect, it's not even on my bar.

    As for the knowing tanking thing, your comments lead me to believe that you think you can create meaningful damage wielding a sword and shield. This game is very very classical, so when you see others pushing 300+ dps and you only do 109ish, it's to be expected. Embrace that you do pitiful damage, but enhance your strengths of creating threat and taking very little damage.
    (1)
    Last edited by Pixelshader; 10-12-2013 at 12:39 AM.

  2. #102
    Player
    Kayanarka's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Kayanarka Tankin
    World
    Mateus
    Main Class
    Conjurer Lv 16
    Bump lets go sticky bumps.
    (0)

  3. #103
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Usually if you wipe at 1% that means someone fucked up, and paladin damage isn't going to fix that.
    (0)

  4. #104
    Player
    CrazyDuck's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Cherryana Sugartoes
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    for tanking id reckommend the dark light plate over the dark steel HQ plate, because for one the secondrys on the crafted are lower and they are awefull for a tank,i know darksteel get material slots but in the end its just not worth it. you are better off using the dark light plate over the crafted stuff for tanking as a warrior or paladin,
    (0)

  5. #105
    Player
    Unaki's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    281
    Character
    Xystel Unaki
    World
    Leviathan
    Main Class
    Machinist Lv 80
    Quote Originally Posted by CrazyDuck View Post
    for tanking id reckommend the dark light plate over the dark steel HQ plate, because for one the secondrys on the crafted are lower and they are awefull for a tank,i know darksteel get material slots but in the end its just not worth it. you are better off using the dark light plate over the crafted stuff for tanking as a warrior or paladin,
    A properly melded HQ Darksteel set will always be better than DL gear. The crafted set right now is definitely worth it if you can make the money to fund it.
    (0)

  6. #106
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Unaki View Post
    A properly melded HQ Darksteel set will always be better than DL gear. The crafted set right now is definitely worth it if you can make the money to fund it.
    Unaki is correct on this. Although I do not include a lot of HQ items in this guide due to the lack of entries in xivdb.
    (0)

    I have approximate knowledge of many things.

  7. #107
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by symba View Post
    Usually if you wipe at 1% that means someone fucked up, and paladin damage isn't going to fix that.
    I completely agree. From my experience its never a rocky ending. You either have the KO or you don't.
    (0)

    I have approximate knowledge of many things.

  8. #108
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Personally i'd only get the darksteel chest if I was missing accuracy from getting allagan legs/feet.
    (0)

  9. #109
    Player
    klops's Avatar
    Join Date
    May 2012
    Posts
    131
    Character
    Layla Bell
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Shield Swipe is an obvious DPS increase and a net gain in TP. Therefore, it will not impair the number of Halone combos used over the course of the fight. Assuming you end the fight near 0 TP, it is free damage that in the long run will establish more damage and threat than not using it. It is, of course, only viable when you have an established threat cushion. It's viability also declines in fights that do not last long enough to TP starve you. I am currently on Turn 5 and have only been TP starved in Turn 1.

    It is an ability with limited uses (and one I hope gets looked at in the future to be made more interesting), but it still has a place on the action bar.
    (1)
    Last edited by klops; 10-13-2013 at 09:37 AM. Reason: typos
    @klopsgg
    twitch.tv/klopsgg

  10. #110
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by klops View Post
    Shield Swipe is an obvious DPS increase and a net gain in TP. Therefore, it will not impair the number of Halone combos used over the course of the fight. Assuming you end the fight near 0 TP, it is free damage that in the long run will establish more damage and threat than not using it. It is, of course, only viable when you have an established threat cushion. It's viability also declines in fights that do not last long enough to TP starve you. I am currently on Turn 5 and have only been TP starved in Turn 1.

    It is an ability with limited uses (and one I hope gets looked at in the future to be made more interesting), but it still has a place on the action bar.
    So this is incorrect. It slows down your halone combos by 2.5sec every time you use them. Here are a few examples of swiping and not swiping.

    Swiping every GCD:
    Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe -> Shield Swipe
    420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity -> 420 Enmity
    Total: 5040 enmity using 480 TP
    Efficiency: 420 enmity for 40 TP every GCD = 10.5 EPTP

    Swiping every other GCD
    Fast Blade -> Shield Swipe -> Savage Blade -> Shield Swipe -> Rage of Halone -> Shield Swipe -> Fast Blade -> Shield Swipe -> Savage Blade-> Shield Swipe -> Rage of Halone -> Shield Swipe
    300 Enmity -> 420 Enmity -> 1500 Enmity -> 420 Enmity -> 4100 Enmity -> 420 Enmity -> 300 Enmity -> 420 Enmity -> 1500 Enmity -> 420 Enmity -> 4100 Enmity -> 420 Enmity
    70 TP -> 40 TP -> 60 TP -> 40 TP -> 60 TP -> 40 TP -> 70 TP -> 40 TP -> 60 TP -> 40 TP -> 60 TP -> 40 TP
    Total: 14320 enmity using 620 TP
    Efficiency: 1193.33 enmity for 51.66 every GCD = 23.1

    Swiping every 2 GCDs
    Fast Blade -> Savage Blade -> Shield Swipe -> Rage of Halone -> Fast Blade -> Shield Swipe -> Savage Blade -> Rage of Halone -> Shield Swipe -> Fast Blade -> Savage Blade -> Shield Swipe
    300 Enmity -> 1500 Enmity -> 420 Enmity -> 4100 Enmity -> 300 Enmity -> 420 Enmity -> 1500 Enmity -> 4100 Enmity -> 420 Enmity -> 300 Enmity -> 1500 Enmity -> 420 Enmity
    70 TP -> 60 TP -> 40 TP -> 60 TP -> 70 TP -> 40 TP -> 60 TP -> 60 TP -> 40 TP -> 70 TP -> 60 TP -> 40 TP
    Total: 15280 enmity using 670
    Efficiency: 1273.33 enmity for 55.83 TP every GCD = 22.81

    Not Swiping
    Fast Blade -> Savage Blade -> Rage of Halone -> Fast Blade -> Savage Blade -> Rage of Halone -> Fast Blade -> Savage Blade -> Rage of Halone -> Fast Blade -> Savage Blade -> Rage of Halone
    300 Enmity -> 1500 Enmity -> 4100 Enmity -> 300 Enmity -> 1500 Enmity -> 4100 Enmity -> 300 Enmity -> 1500 Enmity -> 4100 Enmity -> 300 Enmity -> 1500 Enmity -> 4100 Enmity
    70 TP -> 60 TP -> 60 TP -> 70 TP -> 60 TP -> 60 TP -> 70 TP -> 60 TP -> 60 TP -> 70 TP -> 60 TP -> 60 TP
    Total: 23600 enmity using 760 TP
    Efficiency: 1966.66 enmity for 63.33 for every GCD = 31.05 EPTP

    Above are a few scenarios of what your tp and enmity look like within 12 GCDs. As you can see for the most part shield swipe is extremely damaging to your rotation. In regards to enmity it is actually better to wait for more TP to continue your Halone combo rather than use Shield Swipe. As for DPS, its a non point. Your dps should be dealing the damage.
    (1)
    Last edited by Pixelshader; 10-15-2013 at 10:16 PM.

    I have approximate knowledge of many things.

Page 11 of 31 FirstFirst ... 9 10 11 12 13 21 ... LastLast