Thanks for the reply. But I got another question and it is out of topic so I'd only ask once.I was going off the data that Eein Black has compiled. His spreadsheet is in the references post. From what he has told me 472 is a good number for all classes. The data that he told me was that with 472 you only miss once in turn 4. So if you dont want to miss ever you may want 475, but of course you must take into account of diminishing returns for stat allocation.
Do accuracy apply for healers as well? Do they "miss" with their heal spells?

			
			
				Sorry I do not know for sure. I know they never miss their heals and could only presume they could miss their debuffs.
I have approximate knowledge of many things.

			
			
				Not a problem.Word ^^ I came back to this thread looking for that table exactly haha. Glad you made it. Lets me know where to spend my next set of mythic pionts in nice clear lay out. (Currently have +1 sword/shield, valor head/body + allagan belt and ring).
Do you have the numbers on vitality returns? I'm pretty sure its not linear (like always the same amount of hp per vit). I really wanna know what the cap is for pld hp (give or take a few points based on race, ofc).
I have not received any information stating it is not linear. I am aware that block rates are in 40 point tiers, outside of that I have no reason to believe there are diminishing returns on VIT. Also gear at comparable ilvls have the same vit, its only when you walk into crafting HQs that there are caps of some sort.
I have approximate knowledge of many things.

			
			
				I'd have to look at the values that I used when I get home, but I think I came up with ~6.9k with party buff and non-optimal food (Buttons in a Blanket). There were a couple of things I didn't know/factor for at the time, like if the party VIT bonus is a % or flat value bonus (I vaguely remember the bonus being 13 when I tested, which felt odd and made me think possibly %). Using better food should bring you over the 7k HP marker.
Nice thing about this is, if you are using full i90 tank gear, you will still reach this value whether it is Allagan/AF2. I don't remember seeing any gear piece that had differing values for STR/VIT, just the secondary stats.
My current vitality in party without food is 488. There is no whole number which generates the amount of hp I have (61xx). If it was 12 hp/vit, I'd have 5856, if it was 13 I'd have 6344. Would need to be something like 12.6hp/vit to be linear. I noticed, however, that when I changed food one night (difference between foods was 1 vit), i lost 9 hp (at which point total would be 4392).Not a problem.
I have not received any information stating it is not linear. I am aware that block rates are in 40 point tiers, outside of that I have no reason to believe there are diminishing returns on VIT. Also gear at comparable ilvls have the same vit, its only when you walk into crafting HQs that there are caps of some sort.
I'm not sure what you mean about the hq gear. I'm curious what maximum hp for paladin is assuming you ahve full ilvl90, so yes I know it doesn't matter if you get heros/valor/allagan for this calculation.
That is a nice thing about how they've done these tiers. Personally I can't wait till I get my mythic upgrade next week, cus I'll finally have 6khp without party and 5khp while weakened :>
Last edited by PiedPiper; 10-23-2013 at 04:59 AM.

			
			
				Based on what I found when I was testing this, it looks like each point of additional VIT from gear is 14.5, rounded down. This was with 30vit allocated for the bonus stats. I did not see any deviations from this when I equipped gear one-at-a-time from naked. Only thing I did not test that I can think of was if the value changes based on iLVL of main-hand weapon, though I highly doubt that would be the case. Would be easy to test, just buy a no-stat lvl 1 sword and your HP should drop by ( [MH.VIT] * 14.5 ) rounded down.
To find the correct VIT:HP ratios, I did the following. Remove all equipment and put a lvl1 sword in mainhand with no additional VIT. Note your current max HP and VIT totals. Equipping any piece of my gear increased my max HP by 14.5hp/vit rounded down for displayed value. The VIT:HP ratio does not hold true for values under the base VIT/HP totals.There is no whole number which generates the amount of hp I have (61xx). If it was 12 hp/vit, I'd have 5856, if it was 13 I'd have 6344. Would need to be something like 12.6hp/vit to be linear. I noticed, however, that when I changed food one night (difference between foods was 1 vit), i lost 9 hp (at which point total would be 4392).
Looking back at it, I did not account for the bonus 30vit in my initial HP calculations. I don't feel like unspeccing my PLD stats though atm to test what the base HP is without them. If there are any PLD that are 30 STR, or even 15/15 and want to provide HP values on a lvl 50 PLD naked with a lvl 1 sword, I can more accurately calculate this value.
Last edited by Lucavern; 10-23-2013 at 05:18 AM.
I don't think people should prioritize BiS gear right now, getting i90 over i70 is an upgrade in itself. Priorities should be reaching accuracy cap/ilvl 90 gear, if it happens to be that you get BiS gear then awesome, however if you get the allagan chestpiece on turn 1 in your first run there's no need for the valor chestpiece. Plus you might aswell get the valor coronet due t it being a huge upgrade over i60 (and allagan not dropping til turn5). Overhitting the accuracy cap isn't great however having extra accuracy is much better than not having enough. You miss out on small amounts of parry/determination for this accuracy. While it's not optimal, the str/vit on each piece of gear definitely is.
Edit: Best vit food is Sauteed Coeurl atm. Which I'd say is much better than HQ La Noscean toast.
Last edited by symba; 10-23-2013 at 05:11 AM.
| 
            
               | 
          ![]()  | 
          ![]()  | 
          ![]()  | 
        
| 
            
               | 
          
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
			
			
  Reply With Quote
			
			

