Quote Originally Posted by PiedPiper View Post
OP's rotaiton is optimal for threat, as far as I know, at no point in the thread was it ever challenged on this point (at least not credibly). Points about swip and fracture were for dps, not threat, gains, and as that was thoroughly discussed, such play is very situational in its use.


Regarding our gear discussion:

The list I posted was the synopsis of your best in slot listing. I'm'a take a quick gander at your numbers, though personally I would aim for 475 raither than 472, if for no reason other than being the tank on the dps'd knight and soldier sets in turn 4. At least the way we do it, we have two physical and two magic go full attack on one tanks set first (the tank that will do the first dread), which means that tank CANNOT afford to miss if they want to hold threat. That is, as far as I know though, the only place in the game where a single miss can actually cause someone to pull threat. Similarly, the knight and soldier that spawn with the rook are fought in the same mannor, once again requiring maximum threat generation on both targets.

That said, if you eitehr A) aren't ever that tank or B) do a different approach, I could see 472 being viable. Idk though, I would rather just never miss rather than gaining a little more parry, but I think that's personal preference more than theory craft.

In light of this table and this being the "optimal parry/accuracy" build, might I suggest you edit your top page gear list so that best in slot adds up to this set?

Fun fact: the build works without allagan blade (as this is largely unobtainable atm), which is significant as it allows us to chase this build without having to wait on "impossible" loot.
I can tell you for sure if you just go down the list without following the stat weight formula you will fall below a reasonable accuracy level. As for an attainable list you can use this:


Credit: Jahaudant for putting the data in a nice pretty table.