
Originally Posted by
PiedPiper
Exactly, its a team game, bring every point of contribution you can to help the team.
And I explicitly stated this was only for stable fights against a single target where your hate is actually balanced against the healers not the dps. Also, pld threat is immensely consistent where as all dps other than smn is proc based, over time in equal gear with equal play you will gain insurmountable leads. Not to mention, quelling strikes on a blm / brd / smn will consistently give you accumulating leads.
Also, increasing your dps in this mannor does nothing to increase the damage you are recieving, I see no point in the "do little take little" when you can "do more take little." Its a team game, bring every piont of edge to your team you can.
Again, at the point you are using things like fracture and shield swipe on coil bosses, you should know the class well enough to know when you've got more hate than you need. There is no functional difference in a 10% hate lead or a 90% hate lead. And, pld dps, while low, does stack up over several minutes.
Besides, we've all wiped to bosses with 1%. Be that one 1%.