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  1. #1
    Player
    Vairocana's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Vairocana Gautama
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    Character limit...

    More controversially, I'd like to propose an understanding for the comment about two consecutive off-GCD abilities being non-optimal that might negate its out-of-hand dismissal. Abilities that are off-GCD do not immediately activate. If I use Fast Blade, then both CoS and SW, it will delay my utilization of Savage Blade. I don't know if I need to wait for the on-GCD ability's graphic to go, or what the issue is. I'd really like to know if anyone has figured out rules for this stuff. I've played a tank in a number of MMOs at a high caliber, and my typical understanding of an off-GCD ability is I can hit it whenever I please, and if I wanted to I could hit every last off-GCD defensive ability between any two parts of my halone combo. But I can't do that. Maybe I can use two off-GCD's, but I can't use 3, or 4, so there's a point at which one must continue the halone combo and use the off-GCD ability in the next lull. Do you all experience this also?
    (0)

  2. #2
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    In reply to your previous question the BBCodes on forums don't work well with quotations so will change them to two apostrophes(I think). However personally for cooldowns I try and only have one popped at a time (unless you need convalescence/hallowed ground, and I pop foresight + awareness together, helps really well with adds). Plus I try use the bigger cooldowns first for big hits if I know they're coming since rampart can do a hell of a job with such a short cooldown and high uptime.

    (1000chars, ugh.)
    (0)

  3. #3
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    In regards to your second question I personally try at the start of an encounter(where shield lob doesn't permit/after shield lobbing) to spirits within > circle of scorn > combo. After that I'll never use them together. My reasoning is the animation on spirits within feels very slow however the circle of scorn animation feels like it finishes in a much shorter time than the spirits within animation. So shield lob > spirits within > circle of scorn > combo. However during the actual encounter I'll seperate the instant casts between gcds as it feels much more sluggish using 2 instants between gcd. This is just how I personally use my skills though, there'll be other paladins who will prefer to keep 1gcd apart at all times, and others who will use both inbetween cooldowns. For threat it's not a majorly huge issue as if you're losing threat because of this you're probably doing something else entirely wrong, and the damage doesn't really factor in since you're a tank and the damage you're losing/gaining is negligible.
    (0)

  4. #4
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Vairocana View Post
    Character limit...

    More controversially, I'd like to propose an understanding for the comment about two consecutive off-GCD abilities being non-optimal that might negate its out-of-hand dismissal. Abilities that are off-GCD do not immediately activate. If I use Fast Blade, then both CoS and SW, it will delay my utilization of Savage Blade. I don't know if I need to wait for the on-GCD ability's graphic to go, or what the issue is. I'd really like to know if anyone has figured out rules for this stuff. I've played a tank in a number of MMOs at a high caliber, and my typical understanding of an off-GCD ability is I can hit it whenever I please, and if I wanted to I could hit every last off-GCD defensive ability between any two parts of my halone combo. But I can't do that. Maybe I can use two off-GCD's, but I can't use 3, or 4, so there's a point at which one must continue the halone combo and use the off-GCD ability in the next lull. Do you all experience this also?
    What you are experiencing is animation delay, you can not do 2 things at once. You should be able to sneak in a spirits within and circle of scorn between the real gcd which is 2.5 seconds. As stated many times the rotations in this thread are optimal for threat generation.
    (0)

  5. #5
    Player
    Vairocana's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Vairocana Gautama
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    I mean that the macro as it's written in the guide is incorrect and does not include quotations, not that I struggle with its usage. It says /ac Cover instead of /ac "Cover." All the rest say /ac "Fast Blade" or whatever.
    (0)

  6. #6
    Player
    Balefire's Avatar
    Join Date
    Oct 2013
    Posts
    1
    Character
    Balefire Eldritch
    World
    Balmung
    Main Class
    Gladiator Lv 50

    Food note

    Great details, wanted to add a couple notes for Food:

    At VIT 500, HQ Finger Sandwich is still a better choice than any of the other options available due to the Parry bonus:

    500 MA - Finger Sandwich HQ - 15 Vitality, 27 Parry, 9 Accuracy

    Not sure if you want to list the same food twice with the different requirements, but listing only at the max value encourages looking further down the list to Eft Steak HQ or La Noscean Toast HQ. As an aside, I would argue the amount of Parry difference vs stats in Eft Steak HQ should warrant it higher priority despite being 1 lower VIT, but not a big deal either way.

    -----------------------------------------------------------

    On a side note, someone else mentioned Sauteed Coeurl earlier. Not sure what the HQ values are, but if you stick to the stat prioritization this would make the list as it stands now at:

    375 ME - Sauteed Coeurl - 15 Vitality, 9 Accuracy, 22 Skill Speed
    (0)

  7. #7
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    HQ Sauteed Coeurl is actually 5% (19) vitality, meaning you only need 400~ vit to benefit from it. NQ Version is 22SS/15Vit/9Acc. Otherwise at 500 vitality HQ Finger sandwiches become better than HQ La Noscean Toast, yeah.
    (0)

  8. #8
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Oh, sorry my bad x.x Speaking of that La noscean toast HQ gives 9 accuracy, not 7
    (0)

  9. #9
    Player
    Viray's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Miss Fortune
    World
    Lich
    Main Class
    Gladiator Lv 50
    BTW Allagan pants drop in turn 2. Aaaand i lost acc cap by going to hoplite boots, meh...
    (0)

  10. #10
    Player
    Lucavern's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Lucavern D'karnak
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I completely agree. My coil group is able to clear turn 4 now, so to me there is no reason to buy items with Myth that aren't optimal, when I can hold out for the drop in Coil. There is nothing currently in game that we can't tank without full ilvl90 gear (excluding possibly Turn 5 as this has yet to be beaten), so the gear-sets we are building are just to make current content even easier while gearing up for the next round of content. From the current understanding of dev comments, Coil is 1-5 is going to remain the hardest content in-game till 2.2. This gives us at least 4-5 months to continue gearing our main job from Coil before next tier drops. I don't know about you, but if I'm still running Coil in 4 months and clearing it weekly but haven't gotten every Coil drop for my pld that I want yet... I'm gonna be very pissed.

    The second you start adding any additional jobs that you want to gear, you immediately have better ways to spend your Myth tokens than on buying non-optimal gear. Exception: Valor Head and possibly Curtana +1, as they are currently believed to drop from content which has not been cleared yet.
    (0)

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