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  1. #1
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by PiedPiper View Post
    Exactly, its a team game, bring every point of contribution you can to help the team.

    And I explicitly stated this was only for stable fights against a single target where your hate is actually balanced against the healers not the dps. Also, pld threat is immensely consistent where as all dps other than smn is proc based, over time in equal gear with equal play you will gain insurmountable leads. Not to mention, quelling strikes on a blm / brd / smn will consistently give you accumulating leads.

    Also, increasing your dps in this mannor does nothing to increase the damage you are recieving, I see no point in the "do little take little" when you can "do more take little." Its a team game, bring every piont of edge to your team you can.

    Again, at the point you are using things like fracture and shield swipe on coil bosses, you should know the class well enough to know when you've got more hate than you need. There is no functional difference in a 10% hate lead or a 90% hate lead. And, pld dps, while low, does stack up over several minutes.

    Besides, we've all wiped to bosses with 1%. Be that one 1%.
    As I stated before this guide it to baseline the player at a very high performing level. As you can tell, even in the "multi-target" rotation it is extremely wasteful when only tanking 2 mobs. The player should learn to split their halone combo, watch the enmity bars, and play with a bit more finesse. The one stated in this guide works for sure, but you can put out a lot more dps once you learn how to ride the line of "just enough enmity." If the player knows enough of when they should fracture, when they should shield swipe, then surely they wouldn't need this guide or believe it to be word of god. They would simply take the information here, add it to their own experience, compile it all, draw their own conclusion and create their own play style. That being said, nothing in this guide is incorrect or harmful to the player. You can be a paladin such as I that doesn't have shield swipe or fracture on their bar and still be an end game tank that performs at a very high level. Sure I could add some overhead to myself watching debuffs and trying not to reset my halone combo by keeping fracture up. I could add shield swipe to my fast blade macro so I use it every time its up and increasing my dps, but I won't. I prefer to give the dps as much room as they need because even with min/maxing threat on occasion they do pull. I only have 4 pieces of i90 whereas some of our dps have 7 pieces. My enjoyment of tanking isn't from saying "I do a lot of damage as a tank," it's from saying "You'll never catch me on threat."

    For some reason you misunderstood what a tank is. You must understand you are not going to do a lot of damage as a tank and just live with that fact. The only game I've seen that defies this in my experience is World of Warcraft due to the vengeance mechanic. Where when I was a Death Knight I was able to be top damage, 3rd top healer, and also be the main tank.

    Ironically enough I haven't gotten those heartbreaking 1% wipes in this game outside of dungeons. We are stuck at 55% on turn 5 simply due to mechanics, not lack of damage.
    (0)
    Last edited by Pixelshader; 10-11-2013 at 11:01 PM.

    I have approximate knowledge of many things.

  2. #2
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Pixelshader View Post

    For some reason you misunderstood what a tank is. You must understand you are not going to do a lot of damage as a tank and just live with that fact.
    Bro, bro, bro. I do respect you bro.

    All i was tyring to poitn out is that these skills do ahve a use, your inital guide makes them sound useless, and many people won't have ever thought about shield swipe's potential use to conserve tp.

    I'm not saying you should do real damage, or that for me tanking isa bout doing damage. I'm perfectly aware that we can't do real numbers. I also get my enjoyment out of having an unmatchable hate lead.

    My point was simply that if you find yourself with said hate lead, these two skills can have a nice situational use. That's all bro.

    Telling me I fundamentaly don't get tanking or w/e, that's just uncalled for. If your dps are so close to your hate that a single gcd out of 7spent on fracture will cause you to loose threat, then don't use it, but bro, surely your unmatchable lead is bigger than that.
    (1)
    Last edited by PiedPiper; 10-11-2013 at 11:45 PM.

  3. #3
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Hahaha thats a lot of bros. I immediately thought of "Don't bro me if you don't know me."

    Anyway. You seem to understand tanking and can add a bit more than what this guide offers. You can feel out the fight, know when to do what, and so on. That's what should happen. I dont expect this guide to be a stopping point, it should largely stable foundation to start from. So I'm glad you can take this guide use it and better yourself beyond the guide.

    As for me, those skills are useless. I prefer to put my efforts into raid awareness and calling out mechanics. Keeping fracture up isn't going to push your halone combos too far behind, but the player overhead of 100% uptime may harmful. Using Shield swipe on cooldown will definitely push your halone combos behind so far that you will lose aggro. If shield swipe becomes off the global cooldown I would certainly recommend it; but in its current incarnation, given that most bosses are immune to its pacify affect, it's not even on my bar.

    As for the knowing tanking thing, your comments lead me to believe that you think you can create meaningful damage wielding a sword and shield. This game is very very classical, so when you see others pushing 300+ dps and you only do 109ish, it's to be expected. Embrace that you do pitiful damage, but enhance your strengths of creating threat and taking very little damage.
    (1)
    Last edited by Pixelshader; 10-12-2013 at 12:39 AM.

  4. #4
    Player
    Kayanarka's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Kayanarka Tankin
    World
    Mateus
    Main Class
    Conjurer Lv 16
    Bump lets go sticky bumps.
    (0)

  5. #5
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Usually if you wipe at 1% that means someone fucked up, and paladin damage isn't going to fix that.
    (0)

  6. #6
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by symba View Post
    Usually if you wipe at 1% that means someone fucked up, and paladin damage isn't going to fix that.
    I completely agree. From my experience its never a rocky ending. You either have the KO or you don't.
    (0)

    I have approximate knowledge of many things.

  7. #7
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Personally i'd only get the darksteel chest if I was missing accuracy from getting allagan legs/feet.
    (0)

  8. #8
    Player
    CrazyDuck's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Cherryana Sugartoes
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    for tanking id reckommend the dark light plate over the dark steel HQ plate, because for one the secondrys on the crafted are lower and they are awefull for a tank,i know darksteel get material slots but in the end its just not worth it. you are better off using the dark light plate over the crafted stuff for tanking as a warrior or paladin,
    (0)

  9. #9
    Player
    Unaki's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    281
    Character
    Xystel Unaki
    World
    Leviathan
    Main Class
    Machinist Lv 80
    Quote Originally Posted by CrazyDuck View Post
    for tanking id reckommend the dark light plate over the dark steel HQ plate, because for one the secondrys on the crafted are lower and they are awefull for a tank,i know darksteel get material slots but in the end its just not worth it. you are better off using the dark light plate over the crafted stuff for tanking as a warrior or paladin,
    A properly melded HQ Darksteel set will always be better than DL gear. The crafted set right now is definitely worth it if you can make the money to fund it.
    (0)

  10. #10
    Player
    Pixelshader's Avatar
    Join Date
    Sep 2013
    Posts
    120
    Character
    Pixel Shader
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Unaki View Post
    A properly melded HQ Darksteel set will always be better than DL gear. The crafted set right now is definitely worth it if you can make the money to fund it.
    Unaki is correct on this. Although I do not include a lot of HQ items in this guide due to the lack of entries in xivdb.
    (0)

    I have approximate knowledge of many things.

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