Quote Originally Posted by Sephr View Post
Eh, dynamic terrain (as far as I know) means more like the changing of the ground and objects itself, rather than effects. By that reasoning I supposed weather would be dynamic terrain <_<
It's actually a broad range when it comes to game design, since the fountain for example is an object that changes, just like the Sacrarium changes it's layout during certain days. Weather isn't terrain even though it is different depending on geological locations, however Miasmas are formed due to fissures in the earth or an unnatural source (like a crystal), hence why I said it is dynamic not to an extreme extent, since dynamic merely means changing.