


all the spell animations are Ferocity II, the leaving is Blood Rite II. Probably just testing the buffs themselves, most likely they don't have finished animations for them yet.
i doubt they will give arc that much power, they are prolly just using arc weapon cause it looks weird, and the buffs are probably just a gm ability type thing
GMs don't have special abilities beyond GM tool stuff. HP/MP boost etc are indeed class buffs. You get quicken if you have the item from having an active FFXI sub, which lasts 25 min instead of 10.
You don't think they could have knocked something up quickly just for this event? Also watching the vid posted the "NPC/GM" didn't even use the weapon it was on his back the whole time while the buffs went off.
These specific effects been in the dats since closed beta 3, which are tied to a class that isn't fully implemented yet, so there's no actual "use" animation for it, just like Lancer's have access to jump already, but its rank 99.
are those effects tied to the arcanist tag? its obvious that the effects exist, im just wondering if they are tied to arc, the dude did it without even a weapon out, even with no animation, id think if they were using it through arc, it would have to hold its weapon, maybe not
I wouldn't look into it too much as an Arcanist they are probably only using the weapon to make it stand out so people notice it and same with the buffs as that is a huge AOE range.
The whole point of this is to cause confusion
Yes they are in the .dats BUT the game is undergoing heavy changes from the original plan, so while they have been in the .dats it doesn't mean that they will actually be used on a class. Like LNC having jump, with the job system coming Jump may very well find it's way to DRG.
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