Hello All,
I'm glad you're interested in playing FFXIV ARR and I hope you have many fun times!
I'm here to give a bit of advice for group play from the Tank's perspective.
1) Before engaging the Enemy inside a dungeon, it’s important to WAIT for the tank to rush in (hit the enemy) and grab aggro (gain enmity/threat). This usually takes 1-3 seconds for the Tank. If your Tank uses some kind of ranged ability, give him a chance to MELEE the target(s) before you go full attack mode.
2) While taking out multiple mobs, if your Tank is not dealing AoE* (Area of Effect) Damage, ONLY attack the same target that your Tank is hitting.
*Exception includes periodic AoE to keep aggro off healer
3) If you are Melee, stand behind or besides the enemy. DO NOT stand next to the Tank or on them.
If you are Ranged, try to avoid standing within a direct line behind the Tank or worse, in melee range.
4) overhealing generates more threat than most new tanks can, dont do it.
5) arcanists are not melee, keep yourself and your pet well away from the tank and the enemy, knocking the enemy away from the tank is not helpful at all
5a) Knocking Enemies away from your Tank only causes him to have to chase it or potentially getting adds(Additional Enemies).
6) Focus Fire, everyone should target the same target as the Tank, blms should sleep all other foe and they will stay cc'd until they're attacked*
*Exception includes a ADD or Enemy starts attacking the Healer. If the Tank does not respond quickly enough, DPS should move to intercept the Enemy just enough to pull aggro off the Healer.
6a) If you are fighting multiple groups of Enemies AND do not have enough DPS (Damage Per Second / Damage Dealers) to AoE all the Enemies down, it is best to put them to Sleep (Class Spell) if you have to.
6b) If you do not have the abilities to put the Enemies to Sleep AND do not have enough DPS to AoE all the Enemies down, it is VERY IMPORTANT to Target the Enemy the Tank is actively targeting or has marked with a symbol above the Enemies' head.
7) On the left side of the screen is a list of Engaged Enemies. This list shows general threat you have on each enemy currently engaged in combat with you. The icon will turn from a green circle - orange triangle - red triangle - red circle. green means the tank has full aggro and you can dps as hard as you can, the closer it gets to the red triangle the more you should slow down or even stop and let the tank build more threat on it.
7a) If you pay close attention to the Party Window, under each party members Icon, you will notice a small bar. This is the Threat Bar/Meter showing EXACTLY how much Enmity you have with specific Enemy you are targeting. This is Bar/Meter is very useful for all roles. This bar will fill and unfill throughout combat (especially on bosses) because it shows each Party Member's Percentage Enmity on a Single Enemy over the coarse of combat. If your Tank is doing really high damage and pulling a large amount of Enmity, your bar will be near empty or it will have only a small portion of it filled.
7b) NEVER GO FULL RED CIRCLE!
7c) It's ok to stop dealing damage for a moment if you are catching up to the Tank in Enmity, nobody is going to be upset with you. REMEMBER, taking aggro from the tank is not going to help the party.
8) If you do take aggro run to the tank and stand still, stop attacking, don't over-heal, just wait, do not run the other way back to the entrance indefinitely, it just wastes time*
*Exception I've seen in many cases where a wipe has occurred but was stopped by a clever healer. While the Tank is being Raised and healed, a DPS will Kite (Lead the Enemy(s)) away from the group or in circles till the Tank and Healer are ready to resume fighting. This is a desperate maneuver and should not actually be something you're willing to do. Typically skilled DPSers will resort to this should situations fall very dire.
9) Communication, co operation and understanding are the three most powerful tools in the game! If you are New to a dungeon or boss, feel free to ask for help "I'm new here" or "I've never done this boss before". This will give everyone a better mindset and majority of the time they will be more than willing to explain the fight so you all don't fail and have to try again!
Future Updates:
I'll try and supply images and clips of examples given above. Please give any tips for Damage Dealing Roles in this Thread. I'll be starting a Tanking Role Thread soon enough. STAY TUNED!
Contributors
NZ_Player