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  1. #41
    Player
    ogopogo's Avatar
    Join Date
    Jun 2013
    Posts
    60
    Character
    Ohthere Blackthorn
    World
    Masamune
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sazazazenko View Post
    *snip*
    Well on my end it typically accounts from 8~19 dps in a 2 minute 30 seconds test so it definitely makes a difference depending on whether you crit or not. I just did about 8 separate trials of SE combo and BB+SE combo each and I couldn't see a large difference between the average of either method (BB+SE comes out about 1.26 DPS higher than SE alone). The BB+SE combo did produce the highest DPS number in one of the trial at 192.71 DPS though. I think the potency probably has a greater effect with higher based WD and strength that I'm currently wearing. You did made me reconsider my rotation when I apply Fracture though. In hindsight, doing double SE combo when I apply Fracture might be a good idea so I don't lose the SE debuff for 2 GCD. I'm going to do some more testing on it later.
    (0)

  2. #42
    Player
    AridElf's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    275
    Character
    Vanyaeli Raegi
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Keep in mind that if you have a very close healer you can in fact Esuna off Pacification and can shave off 3 or 4 seconds of that penalty.
    (0)

  3. #43
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Kunkka View Post
    berserk is more than a 40% damage increase (I'd say 45%ish based on my experience with inner beast heals). berserk is more than a 9% increase in damage. Berserk is better than fight or flight. Pacification is not 5 seconds of no dps if you are good.
    1) Berserk gets worse as your gear increases, since it doesn't affect your Weapon Damage (as your weapon gets better, the boost you get from 'zerk becomes less, proportionally).
    2) 20/90 = 22.2% uptime. Even if it increased your damage by 45% (which I'm almost positive it does not), that's a 10% overall increase, ignoring the pacification which will cost you at least some damage, even if cleansed.
    3) FoF is a flat 9% increase over time, doesn't cost you any damage when it ends, and doesn't require a GCD from your healer.

    Best-case, they're about equal, assuming your healer has free time. In most cases, FoF is just plain better.
    (3)

  4. 10-15-2013 06:06 AM

  5. 11-02-2013 12:39 AM

  6. #44
    Player
    nijian's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Vesuvan Nijian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    You are a WAR. You are a tank. Stop talking DPS, and start tanking. :P
    (1)

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