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  1. #81
    Player
    Gramis's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    47
    Character
    Acheron Faeles
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rydin View Post
    Its not about easy vs hard. It's about being able to rely on what you see on the screen as accurate. At this point, that is not possible
    That may be, I'm not saying this game is perfect. But at the same time there are posters who have not been having this issue. And I base this on nothing but its my personal feeling that people are more likely to blame the game then their own inability.
    (1)

  2. 09-15-2013 02:55 AM

  3. #82
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gramis View Post
    That may be, I'm not saying this game is perfect. But at the same time there are posters who have not been having this issue. And I base this on nothing but its my personal feeling that people are more likely to blame the game then their own inability.
    Yup people said this about the latency issues in 1.0 in Ifrit, granted there were a lot of bad players, granted you could win if you knew the fight and tells of the casting animations, but we really shouldn't have to be jumping through those kinds of hoops if the game and servers are designed correctly.

    I think big headed tit bags are always the first to blame someone's ability to play though, regardless of the cause.. (If I can do it then you should too, latency is a myth)
    (14)

  4. #83
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    46
    I don't get why it's so hard for some people to admit that this is a problem. I mean, if they've seen even a single video which shows this problem it shouldn't be possible to deny the existence of this issue and blame it on individual skill. And if they haven't seen one,.. then they really should watch one before posting in this thread.
    (16)

  5. #84
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gramis View Post
    That may be, I'm not saying this game is perfect. But at the same time there are posters who have not been having this issue. And I base this on nothing but its my personal feeling that people are more likely to blame the game then their own inability.
    I believe what you mean to say is there are posters who have been able to tolerate and work around this issue, an issue that effects everyone....

    refer to my analogy:
    Quote Originally Posted by Rydin View Post
    Imagine your boss told you to come to work at 8am. You show up promptly at 7:50am, only to be reprimanded for being 5 minutes late.
    You'd complain, not because you are incapable of getting to work 15 minutes early, but because if he wanted you there at 7:45, he should have said 7:45.

    A person who ALWAYS shows up to a job 15 minutes early will say "I'm not having that problem"
    Likewise, a person who always moves out of AOEs right away will say there is no problem. If the casting time is 3 seconds... and it takes a second to get out of the circle... then technically you should have just under 2 seconds to move.
    In actuality, you have to move INSTANTLY because of the games poor design and coding.
    The fact that some people can dodge and some can't is NOT the issue. The fact that the screen indications are WRONG is absolutely the issue. this is not "working as intended"

    And once again, there are MMORPGs that don't suffer from this debilitating delay
    (19)

  6. #85
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Deculture View Post
    I had the same problem but then I disabled Nagle and haven't had any issue with AoE period. I highly suggest people that are having problems with it to try that out - just google "disable Nagle Windows #" (# being your windows version)
    Leatrix maybe ?
    http://www.leatrix.com/leatrix-latency-fix
    Not sure if anyone tried it for FF XIV
    (0)

  7. #86
    Player
    Gramis's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    47
    Character
    Acheron Faeles
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rydin View Post
    Cut
    Look man I'm not an idiot I know what you mean… and I know what I mean, and I have read your previous posts. You're analysis is well thought out and it's pretty clear what you are communicating. Hell, Im just not convinced. But whatever a few more levels and a few pieces of new gear and I'll find out myself.
    (0)

  8. #87
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gramis View Post
    Look man I'm not an idiot I know what you mean… and I know what I mean, and I have read your previous posts. You're analysis is well thought out and it's pretty clear what you are communicating. Hell, Im just not convinced. But whatever a few more levels and a few pieces of new gear and I'll find out myself.
    I don't think you're an idiot at all.
    Go play 2 characters side by side though, and watch how delayed one characters movements are to the other.
    And then think "This is the way the server sees your character"

    Then go do the same thing in any other MMO (except FFXI) and you'll see that other people (and the server) see your character move in real time.
    This is not a matter of opinion. It is a provable, repeatable flaw in the games design.
    (21)

  9. #88
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    The trick about online gaming is that you don't see the latency as a player.
    When about every game in the industry can do this than there is something wrong when you can't even get close.

    A company like SE is not just below the standards, but this is pretty much at the bottom of the barrel.
    This type of delays reminds me of my dial up model, and even back there the games I played where more responsive.

    Over loaded servers and a maintenance make it even worse, especially since there are constant lag spikes.
    In my case the game was playable up to the maintenance, after that impossible it's roll the dice get a 3 sec spike pre AOE and you're dead.

    This what you see here is normal.

    http://www.youtube.com/watch?v=24nypzuW2bw
    (12)
    Last edited by Sneakaboo; 09-15-2013 at 05:56 AM.

  10. #89
    Player
    MakotoNano's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Amity Blight
    World
    Zalera
    Main Class
    Astrologian Lv 70
    Your Free Company should be calling out BEFORE it happens so that you are already moving. The AoE lands where you are currently running/standing as it pops out. That means if everyone is already moving back and forth its extremely easy to dodge it.

    How do I know its you? Because half the people I cleared Titan with are in Australia, on NA servers. They have a consistent lag and even they can dodge it.
    (1)

  11. #90
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    Quote Originally Posted by MakotoNano View Post
    Your Free Company should be calling out BEFORE it happens so that you are already moving. The AoE lands where you are currently running/standing as it pops out. That means if everyone is already moving back and forth its extremely easy to dodge it.

    How do I know its you? Because half the people I cleared Titan with are in Australia, on NA servers. They have a consistent lag and even they can dodge it.
    This is called working AROUND the issue, Like myself and others have been saying the game gives you visual clues to gtfo of the way and they don't work properly. You shouldn't have to move before the attack comes up.

    SE needs to own up to this BS and fix it.
    (38)
    Last edited by Asmodeus; 09-17-2013 at 08:16 AM.

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