Something for SE to think about...
SourceGameplay is the biggest detractor in A Realm Reborn. An issue that was brought up in beta and was never addressed is the ability delay in the game. At this point it would appear that SE has just thrown in the towel and said they have done the best they can with it. For those that have not played the game yet here are a few examples. Most enemies telegraph that they are going to perform a special type of attack or maneuver. When they do this will have a casting bar and they will illuminate the ground where the effect is going to take place. Players can run out of this area of effect before the casting bar completes and still get hit by the spell.
On the opposite side of this you can run into the area before the cast bar completes and not get hit by the effect. Also if this an interruptible ability and it is interrupted after about two thirds of the cast bar has completed the ability will still cast. Most people after playing the game for a period of time get used to this. This is not something that players should have to get used to. This is something that the developers should fix. There are too many MMOs out there that get this right. It is unacceptable that an MMO released in 2013 cannot.