simple the problem is a problem for a good portion of the players. the 130+ pages is because SE has been ignoring the issue officially and the players want an official response.
Bump.... This is getting ridiculous...
Well yeah i get that, i guess it's not entirely their fault, it would explain the delay for an official response. For example my (french) internet provider is keeping in check websites like youtube and games like GW2. I wouldn't be surprised if they'd do the same with FF14.
Do you guys realize that they do answer to a lot of threads and they ignore this one.
They ignore this one because it started as a QQ about not being able to defeat Titan because of "lag".
While I acknoledge theres a lil bit of lag for me (I play with 100-120ms using proxy to the US), there is no excuse for not being able to kill titan unless you are playing with higher ping and then this issue is up to you to fix, not them. Because plenty of people kill Titan everyday.. I killed it yday 3 times and today 3 more times just to help guildies.
And if you are waiting till the castbar is at 70-80% to start to move... you deserve to get hit because you are a moron sorry. You are to move ASAP, not when it is about to end.
It is not entirely your fault tho what is happening because I have yet to see a /ping command ingame. I had to google to find out how to find my ingame ping.
They also have datacenters in Canada for NA and Europe it seems. Bad.
In any case the start of this thread is wrong. Blaming SE because you cannot kill Titan. Those videos are hillarious, moving far away and still getting hit. It has not happened to me a single time in such a exagerated way. How do you want SE to fix it for you... to go to where you live to see whats wrong??
Yoshida indirectly responded to this thread on the last letter by saying..
"In order to beat Titan in hard mode, Yoshida-san advised to keep the camera farther from the character, as it makes it easier to avoid the primal special attacks. At the moment many find it too hard because they keep the camera too close."
So yep.. there`s your answer.
STOP BEING TUNNEL VISION!!!
yes brilliant advice keep the camera further away just don't let the invisible walls hit your cam unless you like the view switching between first person and some random angle the cam bounced to. thats one of the worst problems in the instanced fights when the room is locked it becomes a camera pin ball game off the outer invisible walls.It is not entirely your fault tho what is happening because I have yet to see a /ping command ingame. I had to google to find out how to find my ingame ping.
They also have datacenters in Canada for NA and Europe it seems. Bad.snip
Yoshida indirectly responded to this thread on the last letter by saying..
"In order to beat Titan in hard mode, Yoshida-san advised to keep the camera farther from the character, as it makes it easier to avoid the primal special attacks. At the moment many find it too hard because they keep the camera too close."
So yep.. there`s your answer.
STOP BEING TUNNEL VISION!!!
If you keep your camera zoomed all the way out and up (for a 3/4 to 1/2 top down view like Baldur's Gate or LoL) then you never run into those issues.yes brilliant advice keep the camera further away just don't let the invisible walls hit your cam unless you like the view switching between first person and some random angle the cam bounced to. thats one of the worst problems in the instanced fights when the room is locked it becomes a camera pin ball game off the outer invisible walls.
Then your settings are screwed up somewhere. I've been in Titan no less than 50 times and never even once had the camera "bounce" or swing around while having it zoomed all the way out.nope have tried every possible distance to stop having the cam suddenly go all over the place off the invis walls. as soon as the "BLAH BLAH has been locked off" notice happens on any ranged job if you havent moved an equal distance from the entrances as the cam or set up off an existing wall the invis walls will toss your cam usually in the opposite direction from the wall so you get to look behind you for a few and then it resets again to the inside of the invis wall. it also unlocks you from a target and interupts casts when it swings that way.
Protip: Don't lock-on target. It's just a bad habit in general.
Last edited by Kaedan94; 10-24-2013 at 12:53 PM.
Brilliant! I'm sure no one has ever thought about this before! If it's due to latency, please explain to me why using a skill once outside the aoe magically fixes the issue for almost anyone that tries that work around?
Also, I'd love to see a video of casts -immediately- interrupting everytime you moved. It'd be easy, just run in a straight line and keep trying to summon your Chocobo.
The thread was never about Titan, it was misinterpreted as such. The thread has always been about server lag/positional update delay. Titan was used as the example because that's one of the fights where it becomes extremely evident. It wasn't a QQ thread about Titan being too hard, and absolutely no one in this thread has asked for a nerf.
Edited to add: Also worth noting that Yoshi also said that people haven't unlocked the hidden potential of Warriors in response to Warriors not being able to tank Turn 1 and Turn 4 as effectively as Paladins. He also commented that he didn't forsee that people would opt to take two Paladins into Coil when Warriors couldn't tank the stuff as effectively.
Last edited by Sunarie; 10-24-2013 at 12:58 PM.
nope have tried every possible distance to stop having the cam suddenly go all over the place off the invis walls. as soon as the "BLAH BLAH has been locked off" notice happens on any ranged job if you havent moved an equal distance from the entrances as the cam or set up off an existing wall the invis walls will toss your cam usually in the opposite direction from the wall so you get to look behind you for a few and then it resets again to the inside of the invis wall. it also unlocks you from a target and interupts casts when it swings that way.
titan is a larger area than most instances is why it doesn't happen there. try standing in a ifrit fight right where the fire ring will be and have your cam all the way out behind you (over where the flames will be) before the lock down happens and say that it doesn't move your cam. if your cam is anywhere an invis wall will pop up your cam will be tossed into the room.Then your settings are screwed up somewhere. I've been in Titan no less than 50 times and never even once had the camera "bounce" or swing around while having it zoomed all the way out.
Last edited by CatofNineTails; 10-24-2013 at 01:01 PM.
this is a very good example, in line with titan's landslides. Someone please gif it and slap it on the OP.
Last edited by Dano; 10-24-2013 at 12:57 PM.
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