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  1. #1
    Player
    Saerie's Avatar
    Join Date
    Aug 2013
    Posts
    89
    Character
    Rie Akasuki
    World
    Behemoth
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Magus42 View Post
    snip
    While those are probably bad examples, I've already posted proper screenshots a few pages back if you even bothered reading the thread.
    (2)

  2. #2
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Magus42 View Post

    If the cast bar is gone, then the red circle/animation should also be gone.
    There should be no margin of error between the two.
    There isn't in other, older games, so it really isn't acceptable in 2013.
    (22)
    Last edited by TheMoonflow; 10-19-2013 at 01:53 PM.


  3. #3
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by TheMoonflow View Post
    If the cast bar is gone, then the red circle/animation should also be gone.
    There should be no margin of error between the two.
    There isn't in other, older games, so it really isn't acceptable in 2013.
    I don't get how people think it's acceptable that your screen is often rendering a very inaccurate portrait of what's happening in the world. It's not just limited to Titan, but having a false rendition of the world is just especially glaring on a fight with very tight time limits to get out of near instant kill abilities. In any other game, if you attempt to tell people "but I dodged that!', nobody would believe you because it's a fundamental assumption that cast bar/telegraph area are in sync in a MMORPG. But this game, it's definitely a very valid thing to say, and that's precisely what's wrong with the game.
    (15)

  4. #4
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by TheMoonflow View Post
    If the cast bar is gone, then the red circle/animation should also be gone.
    There should be no margin of error between the two.
    There isn't in other, older games, so it really isn't acceptable in 2013.

    This is much! I don't understand why there's no other option but to have this obvious disconnect between the games visuals vs it's mechanics. I've never known them in other MMO's several years old. I see no reason why SE can't keep up with outdated standards. It's gotten to the point where I literally run INTO the aoe's at certain points because I know the server won't realize I'm really there. That's just sad.

    I could never get away with that in other MMO's at launch. See no good reason why I should settle for less here.
    (13)

  5. #5
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Virtuso View Post
    This is much! I don't understand why there's no other option but to have this obvious disconnect between the games visuals vs it's mechanics.
    I play SWTOR endgame, and have been pretty much since the game came out. SWTOR has had it's problems, but it's never had this obvious disconnect between when AoEs visually go off and when they actually happen.

    I'm known as a pretty decent healer on SWTOR. In fact I have two healer characters, in two raid group that are part of the top guilds on my server. I don't get caught in AoEs unless I loose focus or do it on purpose, and my character dies or looses health immediately when he gets hit on my screen.

    Honestly, FF14 is the first MMO I've played with this server lag/visual disconnect/whatever you want to call it issue.
    (15)
    Last edited by Elim; 10-23-2013 at 11:20 AM.

  6. #6
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Elim View Post
    Honestly, FF14 is the first MMO I've played with this server lag/visual disconnect/whatever you want to call it issue.
    Not my first one, but that was a problem pre 2000...
    (4)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  7. #7
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Elim View Post
    Honestly, FF14 is the first MMO I've played with this server lag/visual disconnect/whatever you want to call it issue.
    The closest SWTOR or any MMORPG have a similar problem is 'fire burns in a bigger area than they appear', as in you stand what appears to be the edge of some hazard but the actual area is bigger than that so you die anyway. But that's got nothing to do with lag and it's easy to figure out that the fire burns bigger than it appears after a few deaths. In FF14 the telegraph boxes are generally accurate, but you're not where you think you are most of the time.
    (3)

  8. #8
    Player
    Snorgrind's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    82
    Character
    Momiji Inubashiri
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Magus42 View Post
    More PEBCAK:

    Actually i didnt try to dodge that, i just wanted to know why he kicked me in wrong direction if according to the server im infront of him
    (2)

  9. #9
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    You can't phrase a question like 'can anyone get out of AE at 99% cast bar?' because someone will always claim they can, because they'd think they're good. Rather you need to frame the question in a negative way, like "Is there someone who can NEVER finish casting a spell while moving while I can do it like a champ every time?" After all, if you can get out of an AE at 99%, that means you're actually always in sync with server, and if you're always in sync with server, then you can never move and cast because that's only possible when you're out of sync with the server. If you can never move and finish casting, then you have no server lag.
    (2)

  10. #10
    Player
    CruciasNZ's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    27
    Character
    Crucias Soulrender
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I have started filing ingame bug reports with descriptive text about the issue and a link to this thread as evidence. I would suggest the rest of you do the same thing.

    Now that's said - Page 117 and still no dev response. Someone needs to get in on those live developer streams and bombard it with questions about fixing this game breaking bug/defect so that it has to be answered.
    (7)

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