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  1. #1
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    Quote Originally Posted by Faedden View Post
    Newer end game stuff has been changed to .1 delay instead of 3. They said they can't change the entire game to the .1 delay because it would be too much stress on the servers. The dodge is just how this game will always be sadly.
    Well I guess changing it from .3 to .1 will help some but I bet they lose quite a few with this dodge system they have. I guess by your reply the change is only in new content so older dungeons and titan have not changed?

    Thanks for the reply btw!
    (2)
    Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
    Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.

  2. #2
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Asmodeus View Post
    Well I guess changing it from .3 to .1 will help some but I bet they lose quite a few with this dodge system they have. I guess by your reply the change is only in new content so older dungeons and titan have not changed?

    Thanks for the reply btw!
    No problem.

    You are correct, the HMs are still a .3 delay. I don't think the dodge system is all that bad, it's just really dumbed down, wildstar is doing the dodge thing too but the way they have theirs set up, it's just way better lol.
    (2)

  3. #3
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    Quote Originally Posted by Faedden View Post
    No problem.

    You are correct, the HMs are still a .3 delay. I don't think the dodge system is all that bad, it's just really dumbed down, wildstar is doing the dodge thing too but the way they have theirs set up, it's just way better lol.
    Alright then off I go again,

    Happy Hunting!
    (0)
    Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
    Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Faedden View Post
    No problem.

    You are correct, the HMs are still a .3 delay. I don't think the dodge system is all that bad, it's just really dumbed down, wildstar is doing the dodge thing too but the way they have theirs set up, it's just way better lol.
    Do they have no intention of changing the older content then, especially Titan seeing as it is a roadblock for many people.

    I've only just come back after quitting partly for this reason in Nov, It's good to hear that newer content will have the .1 second delay though.
    (0)