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  1. #1
    Player
    Blimbeard's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Rhynne Redfern
    World
    Odin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tupsi View Post
    It's been confirmed for awhile now it's an ISP problem. (Level3.net, Tata and Sky have all been pretty much confirmed to be the problem.)
    Could somebody provide a source to this 'confirmation' or is is just conjecture ? I'd love to come back to ARR but while this issue is still outstanding it's not an option. I'm not with any of the aforementioned ISP's so I'm skeptical, but I'd loved to be proved wrong and have a good reason to come back!
    (4)

  2. #2
    Player
    Dinian's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Natharin T'sin
    World
    Balmung
    Main Class
    Conjurer Lv 50
    How could it be an ISP problem when for the vast majority of folks *no* other MMORPG's exhibit this anomalous behavior. I can consistently dodge AoE's in *every* MMO I play with the exception of this one. That is why I am no longer a subscriber. This issue is netcode and framework based. End of story.

    @Blimbeard: This issue has not been fixed but has been acknowledged (in a roundabout way) by SE. IIRC some of the newly released instances force positional updates more frequently than the older ones in order to attempt to remedy this issue. When asked why it was not possible to do this for every instance/zone SE stated the servers as they currently are setup would be unable to handle the increased communication between clients and server. Understanbly, going from a forced positional update every 300 to 100 MS essentially triples the amount if incoming packets to the server, but the fact of the matter is the game should not have launched with such an inadequate system in place.
    (8)