Quote Originally Posted by Squa View Post
The reason they haven't really responded or addressed this problem, is because by acknowledging it, then they are giving it credit, which means they have to fix it. I suspect the issue is very deeply built into the game itself, so it would be an extremely daunting task to actually solve it. Because of this, they don't even mention it since likely there are no plans to fix it.
SE did acknowledge it as a problem and *tried* to address it - but their solution hardly addresses the problem effectively. Seriously, among other things, the lag allows one to cast non-instant cast spells while moving?? SE doesn't see this as a problem? It's like...

/cast Cure
/start move
/end move
/target healed by Cure

???????

In alot of mmos, it's
/cast Cure
/start move
/cast terminated
/end move