Quote Originally Posted by Goodberry View Post
SE's answer to this?
SE's answer was to address it specifically in the most recent live letter. They are beginning with small steps and attempting to alleviate the problem by reducing the delay from .3 down to .1 seconds in end game areas (which is going to cause extra stress on their servers). So the server will have your position more often.

I have been a very very heavy advocate of getting this problem fixed. I am not in any way defending it. I don't expect you to pay while it's still broken (nor do I expect anyone to return when it's fixed, though that would be nice).. but I want to make it clear that SE at least listened to threads like these ones and addressed it in a very public announcement, as well as making sure something to try and fix the issue was a part of patch 2.1.