Quote Originally Posted by Tupsi View Post
As for the "imbalance" - you do realize not everyone failing to dodge is due to lag, right? Some people just simply can't dodge certain things so you're right about imbalance, because a typical one would just count people failing to dodge in general, which includes people just failing to do so on their own accord.
I hope you also realize that the majority of people are probably failing for that exact reason (lag). Whether it be because they haven't memorized the steps for Titan yet, and therefore can't pre-move (I mean really, you shouldn't have to and if a person doesn't read the forums then they may not know that), or because the delay is so bad for them that even with pre-moving a bit they still get hit, it happens a ton. The phelm thing in WP is -exactly- like Weight on Titan, and it's due to the way the server and client communicate, in association with latency. However phelm doesn't happen in a set rotation, so it's not something you can pre-move on reliably. This same thing would be happening in Titan if the Weight attack was random. I say a majority because the whole strategy for Titan is to pre-move. If the majority of people didn't have to pre-move to beat the fight (which you shouldn't if lag didn't exist), then the strategy would not be to do that.

Short story, we don't know who isn't actually dodging, and who is at this point because the communication between server and client is crap. So instead, we get players that continually call others bad when said player is successfully dodging on their screen, which compounds the frustration that player feels.