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  1. #1
    Player

    Join Date
    Sep 2013
    Posts
    10
    The only part i can agree on is not really knowing if you will be hit or not, until you see the "red line" and hear that sound of a target switching to you, but honestly if you just cant learn to dodge it is your own fault, not the developers, the dodging in this game is outrageously easy, and there are many who have no problems with it. It would be clear if a majority of the players couldn't actually dodge, but people who cant learn and adjust have no one to blame but themselves, and again i will agree there is too much uncertainty about successfully dodging an aoe or not, but that is not the problem of just being able to dodge in general. (Tl;dr : it's not the coding of the aoe's making you suck at dodging[learn to dodge])
    (0)

  2. #2
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Jay9 View Post
    *snip*honestly if you just cant learn to dodge it is your own fault, not the developers, the dodging in this game is outrageously easy, and there are many who have no problems with it. It would be clear if a majority of the players couldn't actually dodge, but people who cant learn and adjust have no one to blame but themselves, and again i will agree there is too much uncertainty about successfully dodging an aoe or not *snip*
    You missed the point of the thread. It's not whether things can or cannot be dodged. It's whether you can rely on your screen indicators to be true. Titan is the major example where this is not the case. And I would say a majority of people have the issue, as a majority of people (at least going by the forums) have to move -before- he actually casts skills.
    (21)