Yes. Take the abbot raid in DDO, it's a good example of a good fight rather than this scripted stuff. Once you get past the puzzle phases and start fighting the abbot in earnest he can start doing his "Inferno" skill and spam it rather often and other times you only see it once during the whole boss fight.
This what we need bosses with 1 to 10? skills that the boss uses randomly instead of what we have now were he uses the same skills in the exact same order and to add "difficulty" they turn this game into a stupid dexterity check.


Reply With Quote


