I would hit it at that distance, any further and it's iffy. I think it was more of a problem in beta.Out of curiosity, can you reliably attack a moving target with melee abilities? Apart from dodging aoe's, this is the most annoying thing about the lag that me and my friends have noticed. Half the time when we try to attack a moving target we end up with the "target not in range" message. It's a huge pain on bosses that spawn adds during the fight as we have to wait for them to stand still befor we can start attacking them.
Skip to 0:58 in this movie to see an example of what I'm talking about - http://www.youtube.com/watch?v=sND93HHDlQ8
Btw, thanks for taking the time to help out and even uploading your own videos. Even if the result went against what some people in here have said beforhand, we should still welcome every bit of help we can get to narrow down what the problem can be caused by.
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