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  1. #1
    Player
    Ryger7's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Ryger Gordalsyn
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Namko View Post
    snip
    Out of curiosity, can you reliably attack a moving target with melee abilities? Apart from dodging aoe's, this is the most annoying thing about the lag that me and my friends have noticed. Half the time when we try to attack a moving target we end up with the "target not in range" message. It's a huge pain on bosses that spawn adds during the fight as we have to wait for them to stand still befor we can start attacking them.

    Skip to 0:58 in this movie to see an example of what I'm talking about - http://www.youtube.com/watch?v=sND93HHDlQ8

    Btw, thanks for taking the time to help out and even uploading your own videos. Even if the result went against what some people in here have said beforhand, we should still welcome every bit of help we can get to narrow down what the problem can be caused by.
    (5)

  2. #2
    Player
    Namko's Avatar
    Join Date
    May 2012
    Posts
    188
    Character
    Star Breeze
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ryger7 View Post
    Out of curiosity, can you reliably attack a moving target with melee abilities? Apart from dodging aoe's, this is the most annoying thing about the lag that me and my friends have noticed. Half the time when we try to attack a moving target we end up with the "target not in range" message. It's a huge pain on bosses that spawn adds during the fight as we have to wait for them to stand still befor we can start attacking them.

    Skip to 0:58 in this movie to see an example of what I'm talking about - http://www.youtube.com/watch?v=sND93HHDlQ8

    Btw, thanks for taking the time to help out and even uploading your own videos. Even if the result went against what some people in here have said beforhand, we should still welcome every bit of help we can get to narrow down what the problem can be caused by.
    I would hit it at that distance, any further and it's iffy. I think it was more of a problem in beta.
    (0)
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