Quote Originally Posted by Sunarie View Post
Also, sorry if I'm repetitive for the folks reading this thread daily. I've found the new to the thread folks don't go back and read so I keep reiterating the same points in hopes that they'll see it.
Well, people read a fix as 'nerf to content', and to be fair, if lag was magically gone tomorrow, Titan is going to be pretty darn trivial since the lag is the only thing that made him hard. But you shouldn't have difficulty based around flaws in design. I remember there was an encounter in EQ1 where half of your raid would reliably get disconnected halfway due to a bug. That bug was eventually fixed and then the guys who beat the encounter in the bugged state complain about how content is nerfed for the whiners. It's pretty much the same thing here, people arguing difficulty as the result of broken mechanism should somehow stay in as a badge of honor.