Results -9 to 0 of 1854

Threaded View

  1. #11
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by CatofNineTails View Post
    yes brilliant advice keep the camera further away just don't let the invisible walls hit your cam unless you like the view switching between first person and some random angle the cam bounced to. thats one of the worst problems in the instanced fights when the room is locked it becomes a camera pin ball game off the outer invisible walls.
    If you keep your camera zoomed all the way out and up (for a 3/4 to 1/2 top down view like Baldur's Gate or LoL) then you never run into those issues.


    Quote Originally Posted by CatofNineTails View Post
    nope have tried every possible distance to stop having the cam suddenly go all over the place off the invis walls. as soon as the "BLAH BLAH has been locked off" notice happens on any ranged job if you havent moved an equal distance from the entrances as the cam or set up off an existing wall the invis walls will toss your cam usually in the opposite direction from the wall so you get to look behind you for a few and then it resets again to the inside of the invis wall. it also unlocks you from a target and interupts casts when it swings that way.
    Then your settings are screwed up somewhere. I've been in Titan no less than 50 times and never even once had the camera "bounce" or swing around while having it zoomed all the way out.

    Protip: Don't lock-on target. It's just a bad habit in general.
    (0)
    Last edited by Kaedan94; 10-24-2013 at 12:53 PM.