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  1. #1251
    Player
    MilkyJoe's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Milky Joe
    World
    Moogle
    Main Class
    Conjurer Lv 50
    I can't wait for PVP to be released, the shit will hit the fan then. SE you are digging your own grave at the moment, this lag needs to be addressed immediately.
    (10)

  2. #1252
    Player
    tingko's Avatar
    Join Date
    Nov 2012
    Posts
    8
    Character
    Tingko Mystara
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Daily bump until a dev response.
    (2)

  3. #1253
    Player
    Miki_Azatori's Avatar
    Join Date
    Jul 2013
    Posts
    25
    Character
    Mahiru Hoshino
    World
    Masamune
    Main Class
    Paladin Lv 70
    Quote Originally Posted by TakKuroda View Post
    Plumes are the easiest move to avoid.
    Yeah agree totes! It's funny how plumes are so easy to avoid as main tank. Shockingly simple! _(:3」∠)_

    (1)

  4. #1254
    Player
    Gravehill's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Lieutenant Whiskers
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xystic View Post
    So some players are suffering from this issue and others aren't?

    Going from a 14 FPS laptop to a 60 FPS PC made the difference for me. However, people with high end computers appear to be still having issues it seems.



    Hmph... I've been dissatisfied with many games but I have never gone to the extent of requesting a refund lol.
    Everyone is experiencing it, but people with terrible connections are just assuming that every game has latency like this
    (0)

  5. #1255
    Player
    Namko's Avatar
    Join Date
    May 2012
    Posts
    188
    Character
    Star Breeze
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by StarBright View Post

    Here's the simple test: start casting a spell/ability, then move your character before its done casting, with 10-30 (100-300ms) left on the cast bar. Do this several times in a row. The spells will nearly always complete. If anyone can upload a video showing them successfully canceling spell/ability casts near the end, several times in a row, I'll be happy to buy you a 3-month sub. This goes for Namko, or any other player who doesn't understand this issue and mistakenly thinks it is about ping speed, packet loss, or anything else but SE's terrible, terrible servers.


    - Interupted (greyed out)



    It's 50/50 on spell complete. But we know about the 300ms position check. I moved when the cast bar was at the right border of R1 boundry. I can't tell if I was a bit late to move (under 300ms) when spell completed.

    Would be nice to get an official response, some people are clearly not able to play as intended. ;_;

    Edit - Between 31-40 left on cast bar it will always interrupt.

    You can donate the 3 month sub to a charity of your choice ^^
    (4)
    Last edited by Namko; 10-22-2013 at 08:51 PM.
    Ragnarok EU End Game LS
    Dicey Cafe LS - Recruiting
    Wabi-Sabi FC - Recruiting new committed players
    T1-5 & Primal Extremes weekly

  6. #1256
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Namko View Post
    Snip
    Here's another test for you -

    Run in a straight line (do not stop) and cast Esuna.

    What point in the cast bar does it finally interrupt for you?

    For me it will sometimes interrupt at around 00.25, other times the bar will completely fill, animation will go off, but in the chatlog it will say "You cancel Esuna".

    I think Esuna is a really easy way to test latency on casts because of this, as it's about a 1 second cast time, which makes it very easy to see how long it actually takes for the server to tell your client that you interrupted the spell... For me it is basically between 700-900ms... Pretty crazy huh?

    Want to hear the crazier thing? Very rarely (but it happens) the Esuna is not interrupted, even when continuously running in a straight line on auto-run..
    This means that a full 950ms spell actually fit in between position updates.

    While my ping is about double NA players (about 250ms), this does not explain why I can nearly, and sometimes actually complete a 950ms cast time spell while continuously running. My internet is highly stable, I do not visibly see any lag spikes, and my frames in a busy area range from 45-60 on max settings.
    (11)
    Last edited by Altena; 10-22-2013 at 06:01 PM.

  7. #1257
    Player
    Aphraell's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Aph Raell
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    How is this thread being continually ignored by Square Enix?

    I play from Australia and have played as a leading HC raider in Wow, Rift and Stwor. I believe myself capable of moving from AOE when required. But in Final Fantasy XIV I feel like an invalid and a hindrance in nearly every Titan group I join.
    I move on every Plume and see myself standing out side and its still a 50/50 chance that I get hit. I watch others on my screen when dead and They seem to take forever to move but still not get hit, its frustrating as hell.

    I'm already using Battleping which helps me dodge the AOE sometimes(without it I get hit everytime).

    I already regret making a 90day subscription.

    Please fix this or at least communicate with your Community regarding this Bug/latency/lag whatever you want to call it.
    (11)

  8. #1258
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Altena View Post
    Here's another test for you -

    Run in a straight line (do not stop) and cast Esuna.

    What point in the cast bar does it finally interrupt for you?

    For me it will sometimes interrupt at around 00.25, other times the bar will completely fill, animation will go off, but in the chatlog it will say "You cancel Esuna".

    I think Esuna is a really easy way to test latency on casts because of this, as it's about a 1 second cast time, which makes it very easy to see how long it actually takes for the server to tell your client that you interrupted the spell... For me it is basically between 700-900ms... Pretty crazy huh?
    I just did this nine times(but with leeches as a SCH). Each time the bar fully filled and it looked like it casted, but the chatlog says it was cancelled. At least it's consistent. lol
    (5)

  9. #1259
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Elim View Post
    I just did this nine times(but with leeches as a SCH). Each time the bar fully filled and it looked like it casted, but the chatlog says it was cancelled. At least it's consistent. lol
    Since you're so close to completing, try hitting Fey Glow on your support fairy and do the same thing. See if you can actually get a few off.
    (3)

  10. #1260
    Player
    Namko's Avatar
    Join Date
    May 2012
    Posts
    188
    Character
    Star Breeze
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Altena View Post
    snip.
    Took all gear off. Always between 70 and 30 interrupt. Never ever saw spell complete on 50 odd tries.

    I really really hope it gets fixed, I can feel your frustration.
    (6)
    Ragnarok EU End Game LS
    Dicey Cafe LS - Recruiting
    Wabi-Sabi FC - Recruiting new committed players
    T1-5 & Primal Extremes weekly

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