I can't wait for PVP to be released, the shit will hit the fan then. SE you are digging your own grave at the moment, this lag needs to be addressed immediately.
I can't wait for PVP to be released, the shit will hit the fan then. SE you are digging your own grave at the moment, this lag needs to be addressed immediately.
Daily bump until a dev response.
Everyone is experiencing it, but people with terrible connections are just assuming that every game has latency like thisSo some players are suffering from this issue and others aren't?
Going from a 14 FPS laptop to a 60 FPS PC made the difference for me. However, people with high end computers appear to be still having issues it seems.
Hmph... I've been dissatisfied with many games but I have never gone to the extent of requesting a refund lol.
Here's the simple test: start casting a spell/ability, then move your character before its done casting, with 10-30 (100-300ms) left on the cast bar. Do this several times in a row. The spells will nearly always complete. If anyone can upload a video showing them successfully canceling spell/ability casts near the end, several times in a row, I'll be happy to buy you a 3-month sub. This goes for Namko, or any other player who doesn't understand this issue and mistakenly thinks it is about ping speed, packet loss, or anything else but SE's terrible, terrible servers.
- Interupted (greyed out)
It's 50/50 on spell complete. But we know about the 300ms position check. I moved when the cast bar was at the right border of R1 boundry. I can't tell if I was a bit late to move (under 300ms) when spell completed.
Would be nice to get an official response, some people are clearly not able to play as intended. ;_;
Edit - Between 31-40 left on cast bar it will always interrupt.
You can donate the 3 month sub to a charity of your choice ^^
Last edited by Namko; 10-22-2013 at 08:51 PM.
Ragnarok EU End Game LS
Dicey Cafe LS - Recruiting
Wabi-Sabi FC - Recruiting new committed players
T1-5 & Primal Extremes weekly
Here's another test for you -
Run in a straight line (do not stop) and cast Esuna.
What point in the cast bar does it finally interrupt for you?
For me it will sometimes interrupt at around 00.25, other times the bar will completely fill, animation will go off, but in the chatlog it will say "You cancel Esuna".
I think Esuna is a really easy way to test latency on casts because of this, as it's about a 1 second cast time, which makes it very easy to see how long it actually takes for the server to tell your client that you interrupted the spell... For me it is basically between 700-900ms... Pretty crazy huh?
Want to hear the crazier thing? Very rarely (but it happens) the Esuna is not interrupted, even when continuously running in a straight line on auto-run..
This means that a full 950ms spell actually fit in between position updates.
While my ping is about double NA players (about 250ms), this does not explain why I can nearly, and sometimes actually complete a 950ms cast time spell while continuously running. My internet is highly stable, I do not visibly see any lag spikes, and my frames in a busy area range from 45-60 on max settings.
Last edited by Altena; 10-22-2013 at 06:01 PM.
How is this thread being continually ignored by Square Enix?
I play from Australia and have played as a leading HC raider in Wow, Rift and Stwor. I believe myself capable of moving from AOE when required. But in Final Fantasy XIV I feel like an invalid and a hindrance in nearly every Titan group I join.
I move on every Plume and see myself standing out side and its still a 50/50 chance that I get hit. I watch others on my screen when dead and They seem to take forever to move but still not get hit, its frustrating as hell.
I'm already using Battleping which helps me dodge the AOE sometimes(without it I get hit everytime).
I already regret making a 90day subscription.
Please fix this or at least communicate with your Community regarding this Bug/latency/lag whatever you want to call it.
I just did this nine times(but with leeches as a SCH). Each time the bar fully filled and it looked like it casted, but the chatlog says it was cancelled. At least it's consistent. lolHere's another test for you -
Run in a straight line (do not stop) and cast Esuna.
What point in the cast bar does it finally interrupt for you?
For me it will sometimes interrupt at around 00.25, other times the bar will completely fill, animation will go off, but in the chatlog it will say "You cancel Esuna".
I think Esuna is a really easy way to test latency on casts because of this, as it's about a 1 second cast time, which makes it very easy to see how long it actually takes for the server to tell your client that you interrupted the spell... For me it is basically between 700-900ms... Pretty crazy huh?
Since you're so close to completing, try hitting Fey Glow on your support fairy and do the same thing. See if you can actually get a few off.
Ragnarok EU End Game LS
Dicey Cafe LS - Recruiting
Wabi-Sabi FC - Recruiting new committed players
T1-5 & Primal Extremes weekly
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