Sure I admit that this is somewhat of an issue.

In beta ~ I was copperbell bombed to kingdom come but that was my fault for playing NA/EU

In official ~ It was alllllll gooooodD~~~ until I reached turn 2 ADS.

There are 2 issues with the ADS

1- No matter how you look at it. Repelling cannon aoe is bigger than it is displayed. Which leads to having to run our further to not get hit by it all. WHICH isn't a problem except for the fact that the room is small and it puts the rest of the party in danger thank to increased mob speed meaning I run further out to avoid repelling cannon and it chases me post cast faster than I can return to where I originally was.

2- So~ with that extra inch needed to move out, any form of delay makes it worse. Even if it is by 0.5s

3- Even though i partially agree, this should be fixed no matter what. I don't have dodge issues so I won't accept it as a player problem thing. I can do all HMs without getting hit by aoe if I keep myself awake. But why do I want to keep myself on the edge of the sit at all times when I'm playing a game? Sometimes I wanna sit back and relax even if dodging is important in the fight I'm in. Some leniency would be nice. At the very least increase cast time for bosses.