Quote Originally Posted by Gravehill View Post
There were also hundreds of pages about this during beta.
Yes there was, and we did get a reply (which can be found on one of the earlier pages in this thread).

Basically saying that the latency was due to them monitoring the servers during tests. Yoshi then preceded to finish it off with a blanket statement that even the fastest internet will have some very small delay bla bla bla.. (but it wasn't going to be 300ms positional lag + geographical latency)..

They just need to investigate bringing more checks to client side.. I mean we already have RMT's and botters using teleport hacks.. The "server side positional checks" being more secure is kind of blown out of the window with that one.

PSO2 for example, doesn't have all this teleport botting garbage, yet they are practically completely client side.