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  1. #1
    Player
    Darkillumina's Avatar
    Join Date
    Feb 2012
    Posts
    234
    Character
    Konstantine Porphyrogenitos
    World
    Balmung
    Main Class
    Gladiator Lv 50
    The best part about all this was that the biggest issues all of us had in 1.0's last year were not game-play or mechanics related, but rather the massive server and positional lag and animation lock lag. They promised us that the new server infrastructure would alleviate these issues.

    Guess which one wasn't fixed in 2.0? The server and positional lag. They ditched the superior battle system, got rid of animation lock by making a stale GCD system and failed to get the lag issue sorted out. At this point it seems all they did was add a red circle to tell players when they should theoretically move instead of visual cue's from the mobs and notes in the chat log.

    GG SE.
    (5)
    Last edited by Darkillumina; 10-15-2013 at 03:20 PM.