Quote Originally Posted by reality_check View Post
I doubt this is a PS3 limitations problem. All the newer generation fighting and FPS games have incredible (and I mean, incredible) netcoding.

If Soul Calibur 5, Street Fighter IV and Marvel vs Capcom (all of which incorporate millisecond required responses from players on both end) can feel like butter on PS3, there is no excuse that an MMORPG can't feel the same way.
...Did you just compare non MMORPGs to an MMORPG? Have you ever seen the backend for either of these?