Now all we have to do, is to make Yoshi understand this ultimate truth.17 of my guild started this game 3 weeks ago. Fewer and fewer have been logging in lately, and this has been the main reason why. We're now at the point where it's only me still logging in, and I sure won't be here after the first month.
So it doesn't really matter what they do now, the game is done as far as I'm concerned. But hopefully future MMOs will learn from this - it doesn't matter how much polish and fancy cutscenes a game has, if basic combat mechanics don't work because of crappy server coding you've got no chance.
Something does not feel right with your game: http://forum.square-enix.com/ffxiv/threads/86836-The-Navel-(Hard)-plume-animation-damage-impact-out-of-sync http://forum.square-enix.com/ffxiv/threads/71728-The-problem-with-Instant-OFF-GCD-abilities-makes-combat-feel-less-rewarding http://forum.square-enix.com/ffxiv/threads/91388-Silence-not-taking-effect-even-though-it-is-used-before-enemy-finishes-the-casting http://forum.square-enix.com/ffxiv/threads/86887-Unable-to-activate-skills-even-though-UI-displays-them-as-available-for-use
Well this is a gamebreaker for me also, I am playing from Norway, @ a EU server.
To have servers for EU in Canada or Japan or whatever...... and crossover with US ppl on US servers in duty finder.....
EU servers need to be located in... suprise EU, and not play with other regions..... like US
They cheaped out on this, and will lose so many potential subbers.... next MMO please, I can easly forget my 40 euro for this.
like the game tho, but NO
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