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  1. #11
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Clearly, the 300ms fixed timer is a real bugger. It's frustrating, it's sub-par with most AAA MMORPG, and it's clearly not the right way to netcode a game designed for high-level gameplay. I'm not sure I'll be interested in HL content if we wipe because of such a painstakingly high artificial delay. As it stands right now, many of my friends who would be able to avoid AoE are failing half the time, while "raging" because on their client "they were clearly out of the AoE". We even used fraps to confirm this together. It's good we don't "rage" for real, rather laugh at it together on our voice chat, but it's really frustrating. Especially in a game that has morbols for enemies.

    Also, there is a strong inconsistency between clients: I would see myself hiding first behind some rock, and a friend would see the exact opposite, her getting to cover before me. The delay is way past several hundred ms. I don't think such inconsistency is acceptable for high-level raiding.
    (12)
    Last edited by Alcyon_Densetsu; 09-25-2013 at 11:01 PM.