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  1. #1
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    If they didn't code in the 300ms you would not have a problem with the servers being in Canada.
    At worst you would be playing with 150 to 250 ms instead of 450-550 which is pretty doable (still not comfortable though).
    (4)

  2. #2
    Player
    CaldurSyx's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Caldur Syx
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sneakaboo View Post
    If they didn't code in the 300ms you would not have a problem with the servers being in Canada.
    At worst you would be playing with 150 to 250 ms instead of 450-550 which is pretty doable (still not comfortable though).
    I used to play Matrix Online and their servers were based in the US whilst I was playing in the UK. Constant ~150ms latency. It was the first MMO I picked up so I didn't really get a feel of how terrible it felt. Then I went and I played WoW and they had servers based in France for EU. Oh. My. God. The difference in how the game felt and played was like heaven and hell. I had no idea an MMO could play that well. Smooth as silk.

    150ms is doable, but should in no way be acceptable. Especially for an MMO released in this day and age with so much competition.
    (3)

  3. #3
    Player
    Menubrea's Avatar
    Join Date
    Sep 2013
    Posts
    79
    Character
    Edda Menubrea
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by CaldurSyx View Post
    I used to play Matrix Online and their servers were based in the US whilst I was playing in the UK. Constant ~150ms latency. It was the first MMO I picked up so I didn't really get a feel of how terrible it felt. Then I went and I played WoW and they had servers based in France for EU. Oh. My. God. The difference in how the game felt and played was like heaven and hell. I had no idea an MMO could play that well. Smooth as silk.

    150ms is doable, but should in no way be acceptable. Especially for an MMO released in this day and age with so much competition.
    World of Warcraft have without a doubt the most responsive combat controls among all MMO's currently on the market. Comparing these two games and it's not even a contest, it's a slaughter. Much of WoW's success can be credited to it's incredibly crisp controls, just like this game might end up doing less than favourable unless they do something about their lack of it.
    (12)