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  1. #1
    Player
    Silverwalk's Avatar
    Join Date
    Jun 2011
    Posts
    111
    Character
    Silver Darkmoon
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by OxTitan View Post
    They kind of lied about removing animation locks. Animations locks seem to be still there but it's no longer called animation locks. It's more like a positional lock, where if your character is still doing animations that started in the AoE outside of it when the casting has finished then they will still get hit because they are still being registered as being inside the AoE.

    I watched this video really closely and that's what I saw. People who have defeated Titan have already come up with a way to bypass this and it is to try to cast another spell when you've gotten out the AoE ability or just dont cast anything at all and just run out of it.
    Yes i think that's true. I've suggested that a simple way to fix the problem would be for the client to send a position update when the player crosses the AoE boundary, which has the same affect as what you're describing.

    It would probably solve the problem for a lot of people.
    (6)

  2. #2
    Player
    -Magister's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Magister Reguli
    World
    Hades
    Main Class
    Weaver Lv 20
    Quote Originally Posted by Silverwalk View Post
    Yes i think that's true. I've suggested that a simple way to fix the problem would be for the client to send a position update when the player crosses the AoE boundary, which has the same affect as what you're describing.

    It would probably solve the problem for a lot of people.
    It almost seems as though we have enough people on threads like this alone that could figure out how to code this better, or network it better that there is no reason we should not hear something about this issue.

    P.S. To people saying honesty is bad marketing, it sure is, but silence is worse marketing; Market wise it would be best to come out every couple of months and say they are working on it and post a bunch of BS jargon that will keep people thinking "Ok, ONE MORE MONTH and I am unsubbing!" Instead silence has made people start thinking "Well, this is not going to be fixed, I'm not alone, time to find a new game.". Or fix the problem..
    (4)