screwing up is having the attack happen when you are standing within the marked area. being way WAY WAY out of it and still being hit (not just barely out) is a problem not with the player but the way the game is working for the players.

this is not about DC'ing its about the duty finder servers lagging bad enough that the only indication you have to react to is happening too late to react to in time with the game server. the graphics telling you to move are not in synch on the players screen and the game server. you move when prompted to yet the server has already decided you didn't.

being on a 25mb/sec connection I'm confident my ISP is not the issue especially when the only time I get lag at all is when in instances through duty finder.