i figured out why NA cant get any dev response, cause they are all on here trolling us with fake accounts
i figured out why NA cant get any dev response, cause they are all on here trolling us with fake accounts
This Issue is really frustrating, Just struggling at dungeons right now trying to deal with it. But patience has its limits lol.
I know I'm not the best player but it really sucks when you dodge something and you still get hit , even if the cast bar isn't finished yet and you are already out of the aoe mark :/
Here's a good picture sample:
Look at the aoe mark I'm already way out of it
Look at the Landslide cast bar it is NOT finished yet
Guess what? I still got hit by the skill regardless. lol
http://youtu.be/XhNegNe1RDM here's the video of that fight, that happens at around 3:39-3:43 and 4:35-4:39 I pretty much got hit by every landslide in the video , but those timestamps are the best example of it lol.
Do they expect everyone in this game to have super human response or something?
oh wait even if you do you'd probably still get hit~
Last edited by Saerie; 09-20-2013 at 08:32 AM.
So you are about 1.25 steps beyond the blue line at the end, but realize that blue line isnt a red line and isnt the edge of the aoe, its about a full step out from that line, this means you just made it out on time based on your screen, so even if we didnt account for the not instant position check you may have been hit no mater your ping. Even if you had hit the position check exactly when it ended, any real latency in your connection and it would be 50/50 on you being out there, you were too slow in moving in this great example.This Issue is really frustrating, Just struggling at dungeons right now trying to deal with it. But patience has its limits lol.
I know I'm not the best player but it really sucks when you dodge something and you still get hit , even if the cast bar isn't finished yet and you are already out of the aoe mark :/
Here's a good picture sample:
Look at the aoe mark I'm already way out of it
Look at the Landslide cast bar it is NOT finished yet
.....
Now I am not saying it is perfect, as it is not. But really most people who have issues need to step up their game and learn the fight, learn how to have the entire party position so have optimal room to get out and figure out what works for them until we see improvements.
Lol,that was my first ever titan fight so I didn't know what kind of crap he does.
and wow that's a pretty pointless blue line then, any person would think that is the aoe's edge in most occasions :/
They should just remove it then, It just causes confusion for some people.
Anyway I guess I just suck at dodging and Needs more superhuman reaction to respond immediately right after anything is thrown at me.
What's funny is the video on the first post, the person probably went out abit faster than I did but he still got hit by landslide.
So... even if i did get out maybe a second earlier It would still probably hit me. Sad life :/
another thing is these skills that can literally kill you in 1 hit have so short casts its not even funny. Totally not a great match for their 0.3 position update, nope.
Last edited by Saerie; 09-20-2013 at 09:20 AM.
I know you can do better, just stop for a moment. Now watch this:
http://www.youtube.com/watch?v=QsHuXAl-bOY
At 6:21 landslide cast begins
At 6:22 player leaves aoe with cast bar at 75%
At 6:24 player is hit by landslide and knocked off
The player was a long way out of the AoE and left the AoE at 75%.
Yoshi said this recently in beta:
See the problem now? If you can honestly say that Yoshi's statement matches what you see in the video then I don't know what to tell you.Visually noticeable AoE attacks that you can avoid by moving
Why is this issue being ignored?
Where is the last update regarding this "fixed" issue?
I perused the thread on the Accepted Bugs forum, but I didn't see a response from anyone, but it's in that forum and it's locked.
What gives?
EDIT:
I understand that their crappy servers STILL aren't even ready to accept a full hot steamy load of new players, and this issue goes hand-in-hand with that one, but as a company they can't ignore huge issues like this. Putting it in the Accepted Bugs forum is acknowledging the problem, which is great, but without follow-up (read: a proposed plan or forecast for specific improvements) they're just pissing their clientele off.
Give us a time-frame, SE. You might think that having swollen server populations is success, but it's NOT. You're absolutely not in the clear yet. People are trying the game at this point, and with this broken coding, server structure, etc etc etc... things can get ugly quick.
This game has a ton of potential, don't screw it up now by being closed-mouth with us.
Last edited by Dastard; 09-20-2013 at 09:31 AM.
I think a lot of SE's resources are tied up right now getting servers up to par after the huge crap storm that took place at release. An acceptable and realistic timeframe for some feedback on this would be a month, in my opinion.
I'm not saying we should remain silent on the issue, but I think expecting a quick response on an issue like this isn't going to happen.
The laggy servers suck, but we have to be patient.
I have honestly, not had a problem in titan.
People like to blame the game when they screw up.
A month from when? FFXI where the problem started? A month from 1.0 BETA? Launch? 1.23? ARR BETA?I think a lot of SE's resources are tied up right now getting servers up to par after the huge crap storm that took place at release. An acceptable and realistic timeframe for some feedback on this would be a month, in my opinion.
I'm not saying we should remain silent on the issue, but I think expecting a quick response on an issue like this isn't going to happen.
The laggy servers suck, but we have to be patient.
Trust is a disease. Friendship is a lie.
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