Quote Originally Posted by Earthen View Post
Nothing affecting actual game results can be client side, or cheating begins immediately. What they probably do need is a bit more leeway in the cast times, they should be a bit longer to compensate for lag issues. Additionally, and I don't know how feasible this is, but having the clients issue a position update more often at least during certain parts of the game like boss fights in dungeons, could help.
Well there are games where there is no delay.
In these games, if you play with 2 accounts side by side, you wont notice ANY delay in what you see yourself doing and what the other person sees you doing. This is quite contrary to SE, where other people ALWAYS see you with at least 1 second delay.
White Knights will try to blame it on your skill/PC/ISP, or will say this is inevitable with an online game despite the overwhelming proof that they are wrong.