Quote Originally Posted by Silverwalk View Post
Very true.

Even now, with a mountain of videos showing the problem and an accepted bug report that is still outstanding proving that the devs acknowledge that it is real, we have people coming to these forums saying that there isn't a problem and blaming the players.

It is a real problem, but it seems unlikely they can fix it so we just have to accept that. They built brand new servers (hardware and software) to address it and here we are today with the same problem. There's not much more they can do.

The game is great and if you're willing to work around the lag problem it can still be enjoyed. I hope that one day it will be fixed but I'm not holding my breath.
Agreed.....
Whats worse is that there is a F2p game that has absolutely no lag and is amazingly responsive...
Unfortunately, everything else about that game *cough*TERA*cough* Blows ASS... even the battle system
But at least it is responsive....
Play 2 accounts side by side and you'll notice both characters see each other in real time... with no delay. And that game is extremely similar to this. Same red dodging circles... Similar controller Scheme. If they can do it using good old Unreal 3... why can't SE with their new fangled engine

That proves that it's not impossible... and it's not inevitable lag due to the internet.
200ms ping =/= 1 second delay