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  1. #61
    Player
    Drekthalon's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Joren Valtin
    World
    Balmung
    Main Class
    Lancer Lv 50
    As others have also suggested on here using a skill while you're out of the aoe instead of waiting for it to go off can sometimes help. This explains a lot of the dismissive replies from melee classes since the constant flow of abilities may be keeping their position more accurate. This is conjecture on my part but even fighting regular monsters out in the world this seems to be the case.
    (5)

  2. #62
    Player
    matu's Avatar
    Join Date
    Aug 2011
    Posts
    20
    Character
    Matu Cat
    World
    Cerberus
    Main Class
    Thaumaturge Lv 38
    The white knights and fanboys in this thread make me really sad, seriously what do you have to win by defending SE? They aren't going to give you free shit or anything like that. It's obvious that this is an issue by the amount of reports we have seen both on the forums and reddit, and only the developers can say for sure what it is exactly, but it's not only lag i think that's pretty clear at this point, I have 70ms to the servers and I still suffered from this.
    (20)

  3. #63
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    Knowing the following two things helped me manage this fight:
    1. run well beyond the bounding area so you don't get hit, and do so immediately
    2. the closer you are to Titan/the middle of the arena, the more likely that you won't get knocked off the platform if all else fails

    There's also this:
    3. your internet connection is hopefully not awful


    I've seen so many people rage-quit on this battle after a handful of wipes. It's a huge spike in difficulty over what's in the game before it. Though, it's also incredibly fun, too.
    (0)

  4. #64
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    With positioning update as long as it is, sometimes you get lucky and your position gets updated when you are outside of the aoe before it goes off, sometimes you dont. In titan hard, the only real way to survive that fight is to remember the pattern and move early. If you move right when the ground aoe appears under you, you might escape and you might not, depends on if you get location update lucky. This really goes for every fight where there is a aoe attack indicator that you have some kind of chance to avoid it. You just cant predict when they will happen in every fight tho. This is by no means an excuse to leave it like it is.

    Doesn't help that there is still a delay between when the cast bar shows and when the ground aoe appears.
    (8)
    Last edited by Reika; 09-15-2013 at 01:46 AM.

  5. #65
    Player
    Band_Tribal's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Band Tribal
    World
    Moogle
    Main Class
    Archer Lv 50
    Sometimes I have the same problem. It's very frustrating. Yesterday, the same thing happened to me in the last boss of Stone Vigil. I dodged the ice attack but I got hit.

    And I have a good internet connection:

    (5)

  6. #66
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    First:
    SE did NOT fix ANYTHING. They put a band aid on it by making your position register as just a dot at your characters center as opposed to a circle around your entire character. This gives you more leeway when dodging, but doesn't even begin to address the abysmal delay that is not caused by internet connection (My ping is under 30ms on a high end PC getting a constant 60fps)

    As it stands, the server calculates your position when it feels likes it. SE refuses to fix (or is incapable of fixing) the problem but continues to make content where dodging and action oriented gameplay are essential.

    It is the worst in any MMO. Try playing 2 characters side by side and you'll see that people see you a full second behind how you see yourself. Its not the internet.... Its the PROGRAMMING (or lack thereof).

    Go look at TERA... it's a shitty game, for sure, but if you play 2 screens side by side, you'll notice that you see the other persons movements in pretty much real time with no delay. So I guess a shitty F2p MMO is exempt from inevitable internet latency but FFXIV is not.
    For that reason, anyone blaming internet or even 200ms ping is uninformed and misguided.
    200ms ping =/= over 1 second of lag. And if you think it does, you need to check your math.
    Everyone has this problem.

    I beat Titan easily every time though. In fact, I have a couple Allagan pieces and my friends and I are at the end of Bahamut's coil, so I'm not some player who can't beat it complaining. We beat Titan easily ONLY because we know the pattern and know what's coming. That makes for a pretty boring fight tbh.

    Scripted Primal battles are stupid.... but I guess necessary when your game was programmed by rookies
    (29)

  7. #67
    Player
    Gramis's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    47
    Character
    Acheron Faeles
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    Heres what I see: Some people here are unsuccessful while others are extremely successful about 50/50 judging from what i've skimmed on this thread…. What does that tell us? It tells us that this boss is not only beatable but requires a level if skill that perhaps you should take an the opportunity to practice or be more aware of your surroundings. If others can do it and with little to no issues then theres no reason you can't without practice. Endgame content is not supposed to be easy. If you're not good accept it and get better
    (1)

  8. #68
    Player
    Genesiser's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Flig Neldajoa
    World
    Goblin
    Main Class
    Blacksmith Lv 50
    There is no "ambiguity" with aoe in this game and if you haven't figured it out how aoes work in this game, you aren't very observant. The aoe you have to move away is from the cone/circle. As soon as the enemy is done casting, it makes the red go away. As soon as the red is gone, you can go back to where you were regardless of if the animation has gone off or not. So in other words, you have the time it takes for the enemy to finish the cast and NOT the time it takes for the animation to go off.
    (1)

  9. #69
    Player Vinta's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    211
    Character
    Vinta Calvert
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    You know what would be a neat way to help this issue? If SE put in a double-tap-to-dodge-roll feature.
    (2)

  10. #70
    Player
    ghgh4545's Avatar
    Join Date
    Aug 2013
    Location
    Gridana
    Posts
    38
    Character
    Carmen Lucina
    World
    Moogle
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gramis View Post
    Heres what I see: Some people here are unsuccessful while others are extremely successful about 50/50 judging from what i've skimmed on this thread…. What does that tell us? It tells us that this boss is not only beatable but requires a level if skill that perhaps you should take an the opportunity to practice or be more aware of your surroundings. If others can do it and with little to no issues then theres no reason you can't without practice. Endgame content is not supposed to be easy. If you're not good accept it and get better
    Reach level 50 and complete hardmode titan then come back to me.
    (12)

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