


So it's not latency issues when I'm 4 steps away from something and still get hit?Man I love the threads of bad players blaming lag on their deaths for titan HM. Even if it was lag (which 90% of the cases it isn't), that fight is so ridiculously easy and predictable that anyone with half a brain can do it. Here's a tip, watch the HM fights on Youtube, grab a pen and paper, and write down every single move he does in the order it appears. That will never change. Congrats, you learned how to anticipate Titan's Weight of the Land before it even starts!
Wow, you could have fooled me! Good to know!
Great, you beat HM Titan. So did I, with a PUG no less, while the servers were doing their insane lagging earlier and people were having 5+ seconds of random freezing. We didn't pretend the lag didn't exist, though, like you're doing, because we're not children defending their favorite toy.
Quit deflecting the core-level problem of the server only checking your location every .3 seconds. (Which means with a ping of ZERO, you still have a minimum effective ping of 300.)
Show me a video of you dodging a move just as it finishes. No moving early, you moving right at the last second, you, in all honesty, moving out before the move finishes, but juuuuust before, as the bar is 95-99% full.
You won't, because you can't, because it's impossible, because your base ping is 300+ping-to-server.
That is not good. No matter how you deflect it, no matter how many times you call people scrubs, no matter how inflated your childlike ego is.

I thought about explaining this to you, but then I realized that it's already been covered dozens of times already here. If you don't understand it now, then you are probably not capable of understanding it.Man I love the threads of bad players blaming lag on their deaths for titan HM. Even if it was lag (which 90% of the cases it isn't), that fight is so ridiculously easy and predictable that anyone with half a brain can do it. Here's a tip, watch the HM fights on Youtube, grab a pen and paper, and write down every single move he does in the order it appears. That will never change. Congrats, you learned how to anticipate Titan's Weight of the Land before it even starts!
Fortunately the developers understand it: http://forum.square-enix.com/ffxiv/t...s-everybody%29
I can predict the attacks just fine and win fights and my reaction time is faster than average, you can test yours here:
http://www.humanbenchmark.com/tests/reactiontime/
Here's my results:
Total Tries: 5
Average: 209.8
Here is a simple exercise for you:
Yoshi during the beta said this:
You said:Visually noticeable AoE attacks that you can avoid by moving
Can you spot the difference?
Same quote as the guy on top. Get lost. Read Yoshi's post about the issue. If you can't read that it's REAL and not FAKE, then buy new pair of glasses. Don't open a topic if you don't feel part of it or if you don't have knowledge on what's going on. If Square said there is an issue and if players are affected by it. What are you arguing about? That white is black no more no less.Man I love the threads of bad players blaming lag on their deaths for titan HM. Even if it was lag (which 90% of the cases it isn't), that fight is so ridiculously easy and predictable that anyone with half a brain can do it. Here's a tip, watch the HM fights on Youtube, grab a pen and paper, and write down every single move he does in the order it appears. That will never change. Congrats, you learned how to anticipate Titan's Weight of the Land before it even starts!
Tried this and it works!
EDIT: Thanks to the person who added this link to the discussion:
http://www.youtube.com/watch?v=G5g4T...ature=youtu.be
EDIT: Thanks also to the person who added this link to the discussion
http://www.youtube.com/watch?v=zFfu0i89gpI
Please like or bump this thread if you are having a problem with this issue. We have to communicate to SE that we're not happy with the current net code/engine design that is causing this game to lose its appeal very fast.
"There is a simple way to make sure this doesn't happen. You need to cast a spell once you've left the AOE's area and the sever will register your new position. The moment you leave the area start casting and you will never be hit."


On both of the video link at the first post, you have to look at the titan cast bar. I think it is a bad design on SE part, but many old players know this that the game graphic show slower than what it acknowledge into the server. Above the titan 's HP, you see the skill cast bar right? if you avoid it before the cast bar reach its end point, then you dodge it. If you are still there when the cast time end, then you gonna get hit regardless of what you see in the animation graphic which take whole 1-2 sec slower.
I agree that it is bad mechanic design on SE part. However, it is not hard to avoid it. You just have to predict it coming and be ready to dodge as soon as it pop up. In both video, you standing there about 0.5-1 sec before you start moving. It is too slow to the reaction time that this mechanic give us.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

I'm sorry but while it is true that the ground graphic is out of sync, using the cast bar does not solve the problem.On both of the video link at the first post, you have to look at the titan cast bar. I think it is a bad design on SE part, but many old players know this that the game graphic show slower than what it acknowledge into the server. Above the titan 's HP, you see the skill cast bar right? if you avoid it before the cast bar reach its end point, then you dodge it. If you are still there when the cast time end, then you gonna get hit regardless of what you see in the animation graphic which take whole 1-2 sec slower.
I'll try to find some video's on youtube.
Heres a good one: http://www.youtube.com/watch?v=3leMnErroL0
At 1:15 you can see he is out of the AoE at cast bar 60% and still gets hit by the AoE.
Heres one: http://www.youtube.com/watch?v=moRY8M5T1pE
At 0:22 he clears the AoE with the landslide cast bar at 95%
At 0:23 he is hit by burst for 3394
At 0:24 he is hit by landslide for 2634
To the OP: could you add the lin to the first video please - it clearly shows the problems.
edit: a third video http://www.youtube.com/watch?v=QsHuXAl-bOY
At 6:22 - player leaves aoe at 75% landslide cast bar and still gets knocked off
Last edited by Silverwalk; 09-19-2013 at 10:41 PM.

I made a thread again demanding an answer to all these issues with all the threads of the same type compiled in it:
http://forum.square-enix.com/ffxiv/t...ific-answer%29
If it gets deleted for not having a format or whatever I'll remake it in the general forum.
They blame the ISP/Down load throttling and what not but after talking with my ISP and both running checks it's all SE.I made a thread again demanding an answer to all these issues with all the threads of the same type compiled in it:
http://forum.square-enix.com/ffxiv/t...ific-answer%29
If it gets deleted for not having a format or whatever I'll remake it in the general forum.


http://www.youtube.com/watch?v=zFfu0i89gpI
In this link the guy moves rather late. You should be premoving on ripples and know when its coming and you will won't get hit.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





