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  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    To be fair to SE, Yoshi-p DID make a post about this on the BETA forums... He wasn't really saying shit... but he did reply, if that helps.
    I've learned not to expect them to fix OR ignore the issue. Either one is a possibility... And either one is anyone's guess at this point
    (2)

  2. #2
    Player
    ElunaMay's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Eluna May
    World
    Coeurl
    Main Class
    Conjurer Lv 23
    I simply don't get it, all along they've been saying they want FFXIV to have that WoW like fluidity and Yoshi with his heavy MMO background I assumed the first thing he'd do is make it feel responsive.

    Unless SE do something this is going to hurt them so badly in the long run, the glossy coat is beginning to wear off and people are starting to see the cracks.

    During beta they were literally giving feedback on everything, no matter how small, now release is here and we can't get a response one way or the other on this game breaking oversight.
    (4)

  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by ElunaMay View Post
    I simply don't get it, all along they've been saying they want FFXIV to have that WoW like fluidity and Yoshi with his heavy MMO background I assumed the first thing he'd do is make it feel responsive.

    Unless SE do something this is going to hurt them so badly in the long run, the glossy coat is beginning to wear off and people are starting to see the cracks.

    During beta they were literally giving feedback on everything, no matter how small, now release is here and we can't get a response one way or the other on this game breaking oversight.
    Oh i'm sure they know what the problem is and how to fix it, they just don't want to stop doing what they have been doing since they created FFXI: Code the game against RMT and Botters. The game goes through WAY too many server side checks on the character which make you lag behind i'm sure. Can see it with gathering and how the UI responds after each gather attempt. WoW did it right and created a client side system that checks for illegal mods or client modification and sends the needed info to the right people to get the bans/legal action going, which doesn't cause your connection to the servers to lag or delay to any noticable level and still catches cheaters. Its in the EULA. This game is going to continue to fail if SE doesn't adopt a client based cheat check and position so people can play comfortably.
    (3)

  4. #4
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Reika View Post
    Oh i'm sure they know what the problem is and how to fix it, they just don't want to stop doing what they have been doing since they created FFXI: Code the game against RMT and Botters. The game goes through WAY too many server side checks on the character which make you lag behind i'm sure. Can see it with gathering and how the UI responds after each gather attempt. WoW did it right and created a client side system that checks for illegal mods or client modification and sends the needed info to the right people to get the bans/legal action going, which doesn't cause your connection to the servers to lag or delay to any noticable level and still catches cheaters. Its in the EULA. This game is going to continue to fail if SE doesn't adopt a client based cheat check and position so people can play comfortably.
    blizzards coding, aside from graphical prowess (some may argue even this because wow was designed to have hundreds if not thousands of charactors on screen at once without bogging down), is light years beyond anything se even thought of doing
    (4)

  5. 09-18-2013 10:48 AM

  6. #6
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by LeafyVegetable View Post
    The issue isn't that bosses are designed to be too hard, the issue is that the bosses are way harder than they are designed because they didn't take 200ms network lag to account. Woe to us who live outside Japan or the states.
    Yea... Its not network lag. 200ms network lag =/= 1+ second of delay
    (6)

  7. #7
    Player
    Rydiah's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Sypha Belnades
    World
    Hyperion
    Main Class
    White Mage Lv 60
    Quote Originally Posted by LeafyVegetable View Post
    The issue isn't that bosses are designed to be too hard, the issue is that the bosses are way harder than they are designed because they didn't take 200ms network lag to account. Woe to us who live outside Japan or the states.
    I'm in the US and I still have a problem with this. I wonder if JP also has this problem, or maybe they just don't care? Its a pretty big issue and you'd think it would be at the top of their priority list. I don't want these fights nerfed at all, I love a challenging fight. But I want the fight itself to be challenging, I don't want the hard part be the delay.

    I'd be so happy if they'd just acknowledge it, let us know what's going on, and if they're working on it. And yea, I know Yoshi said something during Beta. I was pretty excited, I thought it was fixed. Its not as bad as it was during Beta, but its still pretty bad. I'd just like an update. I hate to say it, but if they ignore this I'm afraid the game won't last as long as it should.
    (3)

  8. #8
    Player
    Ushio's Avatar
    Join Date
    Apr 2012
    Location
    リムサ・ロミンサ
    Posts
    57
    Character
    Ashe Victorinox
    World
    Durandal
    Main Class
    Archer Lv 90
    Quote Originally Posted by Rydiah View Post
    I'm in the US and I still have a problem with this. I wonder if JP also has this problem, or maybe they just don't care? Its a pretty big issue and you'd think it would be at the top of their priority list.
    Hi
    I'm playing in JPDC with Japanese. I'm wondering if NA players have same problem with us so I decide to take a look.
    About Titan's AoE and lag problem, yes, sometimes. But it doesn't stop you to beat Titan. I just cleared it for the first time 3 days ago after having a more-than-6-hours fight. I was panic and I thought Titan's attack are random, but after practicing, I learned they have patterns. Remember and read the patterns and you'll have no problem dodging it (the circle AoE, I don't know the name in English). It's for sure damn hard for those who haven't cleared it, but once you did, you'll find it's interesting I'd like to do it again and try not to die till the end.

    Good luck
    (3)
    とにかく楽しもう♪

  9. #9
    Player
    Rydiah's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Sypha Belnades
    World
    Hyperion
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Ushio View Post
    Hi
    I'm playing in JPDC with Japanese. I'm wondering if NA players have same problem with us so I decide to take a look.
    Hi Ushio! I have read from a lot of people that you need to memorize his pattern so you can be moving before he casts. I haven't gotten that far yet, but Titan (story) isn't the only fight I've had trouble with. Sometimes I wonder if the red circle (or whatever) is just appearing late on my screen, because it seems like if I'm already in it and take a quick look at the casting bar...the move is already like 30% complete. I'm a healer so I'm usually pretty focused on health, but as soon as I see red I'm moving. I've been doing Stone Vigil lately and that last boss, its like if I'm more than a few steps away from the edge of the huge ice area I'm going to get hit. If its my computer, then I'd love to hear some things that can help...like tweaking the graphics or something. I just want to be able to dodge this stuff lol.
    (1)

  10. #10
    Player
    Ushio's Avatar
    Join Date
    Apr 2012
    Location
    リムサ・ロミンサ
    Posts
    57
    Character
    Ashe Victorinox
    World
    Durandal
    Main Class
    Archer Lv 90
    Quote Originally Posted by Rydiah View Post
    Sometimes I wonder if the red circle (or whatever) is just appearing late on my screen, because it seems like if I'm already in it and take a quick look at the casting bar...
    Thanks for your quick reply
    Seems you're living in the US and playing in NADC so I assume there's no serious lag problem. I pretty much invested on desktop PC so I guess I don't have hardware issues. How about your spec of PC?

    It's said that the timing to decide whether you take the AoE hit or not is right on when the red disappears.
    Considering the micro second lag(somehow no matter where you are), you can say it happens right before the red disappears.

    In other words, you can get back to the red as soon as it disappears without taking any hit, even it looks you're totally cooked lol
    If there's no problem with your PC, you can check if it's really so for you next time.

    P.S. Try to run first whatever you do as soon as you see the red.
    (0)
    とにかく楽しもう♪

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