Yup all my friends cancelled our subs too. Endgame should be challenging and FUN. Nothing fun with current content that I got to endeavor into. Than again we never delved into PuG's or Premades. Can't be done with 4 people it don't need doing. Work, Family, Life. Don't have time to wait on failing attempts at psycho content that is so boring or smash the keyboard aggravating. Simon says on steroids isn't fun. They catered to elitists and elitists can have 'their' game. When we started this game the early content and the entire game play and mechanics was interesting, fresh to say the least. Dungeons UP TILL endgame were challenging and fun. Than came Pharos Sirius and Titan HM. Titan HM nearly broke the camels back but victory was truly sweet and I just hoped to never see anything like that again. Than we tried Pharos Sirius. And we tried Pharos Sirius. Not sure who designed that final boss but the full insta cast healer they were playing must of been fun... Anyways after thinking of what lay ahead and what fun content was left it was an easy group decision to let this game RIP with the younger crowd who 'may' enjoy such play style. Beautiful game and definitely worth the price to get the honor to play thru as a group from 1-50. After that 4 man content takes a terrible turn.
Strange, I find Sirius very fun, and well-tuned, considering that it's meant to be the hardest Light Party dungeon at the moment. And lag /reflexes play virtually no part.
But maybe it's me who love Sirius because it reminds me of Sirius Black, my favourite Harry Potter character, together with Professor Lupin...![]()
It has been awhile so just checking in too see if anything has changed.
I gather nothing has changed and you still need to dodge before the dang red circles show up or be kiting right and left to dodge? Still have that BS .3sec positional update delay ?
Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.
Newer end game stuff has been changed to .1 delay instead of 3. They said they can't change the entire game to the .1 delay because it would be too much stress on the servers. The dodge is just how this game will always be sadly.
Well I guess changing it from .3 to .1 will help some but I bet they lose quite a few with this dodge system they have. I guess by your reply the change is only in new content so older dungeons and titan have not changed?
Thanks for the reply btw!
Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.
Sirius is so easy, can't understand why people are ragin so hard toward it. I mean, Siren is the only boss in the game where you don't even need to move for anything, lol, except killin crawling adds.
I played a pld but stopped playing just after coil came out if I remember right. So don't know this Sirius thingy other than from harry potter.
Fix the unacceptable delay when dodging AOEs. http://forum.square-enix.com/ffxiv/threads/84124-Either-make-dodging-AoEs-possible-or-make-them-not-instant-kills
Fix it! http://forum.square-enix.com/ffxiv/threads/89828-Sorry-SE-but-endgame-won-t-work-if-you-don-t-fix-something.
No problem.
You are correct, the HMs are still a .3 delay. I don't think the dodge system is all that bad, it's just really dumbed down, wildstar is doing the dodge thing too but the way they have theirs set up, it's just way better lol.
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