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  1. #1
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Moon_frog View Post
    I'd be interested to see how many of those complaining are playing on servers halfway across the world. I'm only level 37 but I have no problem dodging quick timers at all. For one thing I'm a maraduer who never stops moving, but still. I can't see it being that difficult as long as your in the right region and don't have horrible Internet.
    Whether AOEs CAN be dodged or not is irrelevant at this point. The fact that what you see on screen does not accurately represent whats going on is the problem.

    Imagine your boss told you to come to work at 8am. You show up promptly at 7:50am, only to be reprimanded for being 5 minutes late.
    You'd complain, not because you are incapable of getting to work 15 minutes early, but because if he wanted you there at 7:45, he should have said 7:45.

    That's all we're saying. If the AOE circle and casting bar REALLY end a second before the screen says they do, then SE has failed. Case closed

    (By the way... that was the best FFXIV delay analogy you'll ever see)
    (31)

  2. #2
    Player
    ValorousVixen's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Valorous Vixen
    World
    Masamune
    Main Class
    Conjurer Lv 34
    Quote Originally Posted by Rydin View Post
    Whether AOEs CAN be dodged or not is irrelevant at this point. The fact that what you see on screen does not accurately represent whats going on is the problem.

    Imagine your boss told you to come to work at 8am. You show up promptly at 7:50am, only to be reprimanded for being 5 minutes late.
    You'd complain, not because you are incapable of getting to work 15 minutes early, but because if he wanted you there at 7:45, he should have said 7:45.

    That's all we're saying. If the AOE circle and casting bar REALLY end a second before the screen says they do, then SE has failed. Case closed

    (By the way... that was the best FFXIV delay analogy you'll ever see)

    Agreed. Everyone saying they learned to preempt his abilities are verifying the fact that the animations are off by a small length of time of anywhere from 0.5 to upwards of 2.0 seconds.

    When I finally completed Titan Story mode just a few minutes ago, the thing I had to do was heal, then move, heal, then move so that I was ready if he faced me. Otherwise, I would get hit all the time. There was one time where I got hit and went sliding the complete opposite direction to his ground attack(don't know the name) where he faces you. If that isn't animation lag, then I must really have it bad
    (16)

  3. 09-15-2013 02:55 AM

  4. #4
    Player
    Thotor's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Faeldi Chantelune
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Deculture View Post
    I had the same problem but then I disabled Nagle and haven't had any issue with AoE period. I highly suggest people that are having problems with it to try that out - just google "disable Nagle Windows #" (# being your windows version)
    Leatrix maybe ?
    http://www.leatrix.com/leatrix-latency-fix
    Not sure if anyone tried it for FF XIV
    (0)

  5. #5
    Player
    waycool's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    47
    Character
    Tokidoki Dokidoki
    World
    Goblin
    Main Class
    Scholar Lv 100
    I don't get why it's so hard for some people to admit that this is a problem. I mean, if they've seen even a single video which shows this problem it shouldn't be possible to deny the existence of this issue and blame it on individual skill. And if they haven't seen one,.. then they really should watch one before posting in this thread.
    (16)

  6. #6
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    The trick about online gaming is that you don't see the latency as a player.
    When about every game in the industry can do this than there is something wrong when you can't even get close.

    A company like SE is not just below the standards, but this is pretty much at the bottom of the barrel.
    This type of delays reminds me of my dial up model, and even back there the games I played where more responsive.

    Over loaded servers and a maintenance make it even worse, especially since there are constant lag spikes.
    In my case the game was playable up to the maintenance, after that impossible it's roll the dice get a 3 sec spike pre AOE and you're dead.

    This what you see here is normal.

    http://www.youtube.com/watch?v=24nypzuW2bw
    (12)
    Last edited by Sneakaboo; 09-15-2013 at 05:56 AM.

  7. #7
    Player
    MakotoNano's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Amity Blight
    World
    Zalera
    Main Class
    Astrologian Lv 70
    Your Free Company should be calling out BEFORE it happens so that you are already moving. The AoE lands where you are currently running/standing as it pops out. That means if everyone is already moving back and forth its extremely easy to dodge it.

    How do I know its you? Because half the people I cleared Titan with are in Australia, on NA servers. They have a consistent lag and even they can dodge it.
    (1)

  8. #8
    Player
    Asmodeus's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Velvet Silvermoon
    World
    Leviathan
    Main Class
    Gladiator Lv 42
    Quote Originally Posted by MakotoNano View Post
    Your Free Company should be calling out BEFORE it happens so that you are already moving. The AoE lands where you are currently running/standing as it pops out. That means if everyone is already moving back and forth its extremely easy to dodge it.

    How do I know its you? Because half the people I cleared Titan with are in Australia, on NA servers. They have a consistent lag and even they can dodge it.
    This is called working AROUND the issue, Like myself and others have been saying the game gives you visual clues to gtfo of the way and they don't work properly. You shouldn't have to move before the attack comes up.

    SE needs to own up to this BS and fix it.
    (38)
    Last edited by Asmodeus; 09-17-2013 at 08:16 AM.

  9. #9
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Asmodeus View Post
    This is called working AROUND the issue, Like myself and others have been saying the game gives you visual clues to gtfo of the way and they don't work properly. You shouldn't have to move before the attack comes up.

    SE needs to own up to this BS and fix it.
    ^^^^^^^^^^^^^^^^^
    (18)

  10. #10
    Player
    Lucidisomnis's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Lucid Dream
    World
    Goblin
    Main Class
    Conjurer Lv 56
    It's really hard to see with all the shine from the armor of the white knights in here.
    (22)

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