pvp will be so broken it will not be even funny if they release it with this delay.![]()
pvp will be so broken it will not be even funny if they release it with this delay.![]()
Good to see more pics. The general consensus is that if you try to dodge an AOE with the cast bar beyond 80% you get hit. That's the 300ms positional check and some additional lag. Why can't SE just make the hit register at 120-130%? If people with a 20ms ping to the server still get hit between 80-99% cast bar then it wouldn't be making it over easy for them either.
Ragnarok EU End Game LS
Dicey Cafe LS - Recruiting
Wabi-Sabi FC - Recruiting new committed players
T1-5 & Primal Extremes weekly
apparently half the skill is knowing to be out by 80% otherwise you are terrible at the game /endsarcasmGood to see more pics. The general consensus is that if you try to dodge an AOE with the cast bar beyond 80% you get hit. That's the 300ms positional check and some additional lag. Why can't SE just make the hit register at 120-130%? If people with a 20ms ping to the server still get hit between 80-99% cast bar then it wouldn't be making it over easy for them either.
needs fixing
I don't understand your post.
I proposed a possible solution. I agree it's not working correctly. SE have had several years to work this out and it seems this is the best they can get. So instead of trying to further optimise netcode they may just have to stick a plaster it. I wonder if the QA tests in house with 0 connection lag can dodge moving out at 99% cast and if they test from JP to the NA datacentre.
I'm British, I eat sleep and breathe sarcasm...Maybe it's just too early for me and not enough coffee ><;;
Ragnarok EU End Game LS
Dicey Cafe LS - Recruiting
Wabi-Sabi FC - Recruiting new committed players
T1-5 & Primal Extremes weekly
I feel like punching someone. I am way out of the red zone on titan every single time from my view but I always seem to get launched over the edge. I've had to level up into a summoner because I can't do it as a scholar because of this stupid bug.
Are you out of the red zone before the cast bar hits 80%-90%? Just wondering.
Ragnarok EU End Game LS
Dicey Cafe LS - Recruiting
Wabi-Sabi FC - Recruiting new committed players
T1-5 & Primal Extremes weekly
According to our screens we are out of the red zones with 40-50% of the bar still to go. thats the problem the latency between some players and the servers is so poor we are being told that everything is honky dory only to find out the servers see it differently.
the tells and everything else is being delayed when its sent to the players screen sometimes I can be as much as 5 seconds behind what the server is doing try getting out of a 2.5 second cast when the tell hasn't even shown up yet or try healing a tank when the damage is only showing seconds later (yup you can spam healing to get past this but its a waste of MP and useless for removing status effects)
^^ though i do not have to deal with AOEs as a tank, it still throws me off when i get hit by the damage for a mountain buster before the animation starts.
The distance I can see I'm clear I could have run out of 2 red zones, sat down and had a cup of tea but lag kills me. Thankfully I have finished it since my last post but it still needs to be fixed so the latency lucky dip doesn't determine the outcome.
All we want is an answer:
- Yes it's going to be fixed on [insert date]
- No it's never going to be fixed
At least with a response we'll be able to decide if we move on to another game or we wait until a certain date.
No feedback from SE is kinda rude...
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