Quote Originally Posted by MewMewMeow View Post
He will die.
Please explain to me how this will be of any use at all. There is no detrimental effect to dying in this game, and the person will simply lie there, gaining sp/exp unless you move out of range. Now, I'm not sure how big this range is, but I'd think it to be the very same one that you get sp/exp from while alive, I highly doubt that they'd have bothered adding two different ranges for it. Additionally, behests especially seem to be in a very concentrated spot from what I've seen so you couldn't even move out of range.