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Thread: AFK Leveling

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  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Not putting it in ends up hurting legitimate players. Having players with more levels than they actually earned creates less demand for players with certain skills, adds to the generic feeling of the game that is being called too generic already, skews the demographic mean to the point where it is no longer a valid data parameter (players who afk grind each other generate statistically outlying character level profiles that skew the developmental data much like the richest 10% of the population skew the mean income level of a country to an irrelevant number, and median is actually more appropriate), creating a false average for which to base design off of, give access to high-level assets to more people than intended, opens up RMT business avenues that weren't there before, and puts players at the awkward position of having to deal with players who are too clingy of the feature.

    If they're not on, they're not on. That IS one of the old tenets of MMORPGs that DOES need to stay relatively preserved.

    You can not encourage afk levelling like this system does. RMT alone will abuse the **** out of this with impunity. It is not only the right, it is the DUTY of developers to protect the play of everyone by limiting the playstyle choices of others.

    Not only do the devs have the right to remove this "choice" they have the duty to. Players have no right to get afk SP. It is not an i'm okay you're okay don't tread on me issue.
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    Last edited by Peregrine; 05-04-2011 at 05:17 AM.

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