I am showing I behave rationally and in the defense of my right to play how I choose within the confines of the game mechanics and the rules of conduct I agreed to? Sweet!

I'm not trying to "prove" I'm right. I'm asking for the people who claimed it was "wrong" to explain how or why its wrong in words other than "they don't like it." I don't think it's too much to ask for, honestly. Especially if they're going to beg the development team to "fix" it. (Especially after [some people] begged the development team to take away a system that demanded you not be AFK - though they may not be the same people).

Personally I liked the previous system more, but I would have given a small amount of SP per kill regardless of actions so you didn't walk away from a fight with 0SP occasionally. That was a real bummer about that system. A minimum cap of 50 SP and a hard cap of 500SP would have been nice, though. Just my opinion, I know it's an unpopular one.

When I first experienced it in Beta I thought "Sweet, a system where people can AFK and no one cares, but they don't get the benefit of receiving EXP/SP also. How casual!"