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Thread: AFK Leveling

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  1. #1
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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Hotohori View Post
    Couldn't SE just add something like the old system with the current system where people who do stuff in the party get skill points and experience points per action in addition to the set skill and experience points at the end of the kill? That way those auto-follow leeches do not get as much skill and experience as those who are working hard and left behind in ranks eventually. I do kinda miss the fact that the most skill I can get off a normal mob is no longer 500 points.
    Then players will be forced again to not play as they see fit but instead spam 1(or just use auto attack?) to prolong fights as much as possible. That will still bring up the same problems as the last time. The best thing to do is just kick people or be the sucker allowing them to leech.
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  2. #2
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    Mar 2011
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    270
    Quote Originally Posted by Akumu View Post
    Then players will be forced again to not play as they see fit but instead spam 1(or just use auto attack?) to prolong fights as much as possible. That will still bring up the same problems as the last time. The best thing to do is just kick people or be the sucker allowing them to leech.
    Hmm not really, the problem before was mostly the rate which actions capped the max skill points was poorly balanced and there were no other forms of skill gain. If the monster can give you say 200 skill points max easily from actions and another 200 for the kill, I don't think people will bother to hold every monster alive just to make that 400 skill points over grinding them out normally for a quick 300 or so total from just the regular fighting.
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