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  1. #22
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ava View Post
    I don't really care about FFXI, if I wanted to play XI, I would. I want the AOE toggle out because there's no real argument against it and it's a basic mechanic that exists in all MMOs, and it works. MMOs have separate spells for AOE and single target spells for a reason, it's to encourage decision making. You people bringing up action points are arguing ONE slot, really? Are you serious? One slot is going to kill it for you?

    Name them completely different for all I care, name AOE Fire "Firestorm" or "Rain of Fire", I don't care. Name AOE Cure "Arrows of Light" or whatever, honestly, I don't care. The point is, FFXIV is the only game that lets you AOE -anything-. It was a risk and clearly there is a fair amount of people that believe it was a failed experiment. Several people have brought up valid concerns but saying things like "lol u jus wanna play ffxi looser kthxbye" is just stupid.

    They wouldn't even have to do away with the action point system. They could just adjust the cost of spells to make room for the AOE versions. Action points aren't really a valid argument, there are more than enough ways to tackle that issue since the whole system in it's current incarnation is far from perfect.
    So you're saying you want them to be separate spells just because other MMOs do it?

    With the toggle, I still have the decision to choose whether or not I'm gonna AoE, it's EXACTLY the same as what it would be like if you split it into different spells, except without the DRAWBACK of losing slots on my action bar.

    When I'm in a party, I use single target nukes, AoE nukes, and AoE cures as needed, and I'm constantly switching between the them. I am able to do this just fine with the toggle, and I'm not bogged down by essentially useless spells that the system you're proposing offers.

    Your Logic makes no sense at all. Let's change the whole AP system just because you don't like pressing a button to use AoE (which you would have to do anyway if it were on your bar, you'd just be pressing "2" instead of "z" on a keyboard). It is unintuitive to change the toggle system, and only serves to complicate a system that makes perfect sense.

    Edit:
    Quote Originally Posted by Ceons View Post
    You guys have no idea what the new changes to classes/job system is going to be... Please hold off game breaking suggestions and ripping each others throats out till you see what it is. Maybe the jobs wont have aoe toggle... Maybe it something totally different.

    I mean I get that people have nothing better to do than to speculate over the changes and things to be changed since the update is a whole another month away but seriously just wait and see first.
    I agree.

    I don't think SE would take the OP's suggestion at face value, I just felt like pointing out the obvious drawbacks to the suggested system (which the OP has provided no improvements that the system would really bring to the table, aside from a faulty argument about the button used for AoE on a controller).
    (1)
    Last edited by Tsuga; 05-21-2011 at 05:30 AM.

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