I believe it should be called "AoE spam makes playing mage classes completely mindless". Who cares about the button? AoE spells with no real MP or enmity consequences. So DEEP.Just re-posting these posts since some posters in this thread seem to be completely ignoring the blatantly erroneous concern of the OP in their "moar FFXI in XIV" campaign. In addition, I will also add to the voice of reason and confirm I also have no trouble with the AOE toggle button taking up space as the button functions perfectly fine in its other uses when not selecting a spell on your hot bar.
Situation as described by OP is false and a non-issue. This thread should be renamed to: Mages are OP so please remove AOE toggle. Or if you prefer: I liked FFXI, so please make spells just like that game. Call a spade a spade.



That's a great opinion. You should start a thread about it instead of arguing that point in this thread which had nothing to do with what you are talking about.

After reading the letter from the producer and seeing a possible hint at reworking the AOE mechanism, I'm kind of worried about them keeping the toggle in and the problem snowballing. They mentioned adjusting recast and range for spells when aoe or single target. Could you imagine healing and having to aoe heal but all of a sudden you get a 20 sec cd on your only heal and the tank dies because you couldn't heal anymore?
I really hope when they make the adjustment to actions they just split the spells, I mean really, it's just silly. The toggle is an inconvenience, waste of a button (yes I know it's shared with BRs but let's be real, BRs are going to be changed to be more streamlined), and makes things like healing utterly mindless.
They also mentioned changing the way the action bar works and adjusting actions appropriately. Their changes could minimize the action points problem so many people seem to be concerned about if they removed the toggle.
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